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Witch Hunt 7 - Signups

Discussion in 'Graveyard' started by Citrus, Sep 19, 2016.

  1. Citrus

    Citrus First Year

    Joined:
    Jan 5, 2014
    Messages:
    49
    Witch Hunt #7 - Signups​


    Mods (1):
    Citrus

    Signups (13):
    Fontisian
    Jan
    Newcomb
    Vira
    KaiDASH
    The Waco Kid
    TallDarkStranger
    Snowvon
    Koalas
    Tom
    Miner
    Mistress Owner
    SlipperyAxII


    Replacements (1):
    Acionyx

    Observers (-1)*:
    Rubicon

    *Will not be creating an observer room/allowing observers if I have 0 replacements lined up (ideally would like to have 2+)

    -Going to flesh this out a lot more later, but wanted to get the signups rolling. Most recent game of Witch Hunt with a decent setup I could find is here: http://www.fantasystrike.com/forums/index.php?threads/witch-hunt-14.12039/
    Probably going to grab details from there and then we can discuss balance/etc. in here before the game gets going.

    -Probably aiming to start next weekend, plus or minus a few days depending on level of interest

    -Leaning towards either A) 5 day Day / 2 day Night OR B) 72 hour Day / 24 hour Night OR C) a good suggestion for day/night cycle lengths
     
    Last edited: Sep 26, 2016
  2. fontisian

    fontisian Slug Club Member

    Joined:
    Aug 14, 2011
    Messages:
    196
    Gender:
    Female
    I am in.
    /ten
     
  3. Jan

    Jan Fourth Year

    Joined:
    Jun 15, 2015
    Messages:
    127
    Sure ..

    I will most likely move within the next 2-3 weeks ..

    Worst case phone posting .. shouldn't be a big problem.

    .. /in.
     
  4. Newcomb

    Newcomb Minister of Magic

    Joined:
    Sep 28, 2013
    Messages:
    1,246
    Location:
    The Evergreen State
    /innnnnnnnnnn
     
  5. Vira

    Vira Third Year ~ Prestige ~

    Joined:
    Dec 20, 2006
    Messages:
    102
    Gender:
    Female
    Location:
    Canada
    High Score:
    1001
    <_<

    >_>

    /in.
     
  6. KaiDASH

    KaiDASH Auror DLP Supporter

    Joined:
    Oct 6, 2010
    Messages:
    612
    Location:
    Australia
    [​IMG]

    I play.
     
  7. Waco Kid

    Waco Kid Groundskeeper

    Joined:
    Jan 3, 2015
    Messages:
    377
    Location:
    Nowhere Special
    /in

    10 chars
     
  8. TallDarkStranger

    TallDarkStranger Fourth Year

    Joined:
    Dec 4, 2015
    Messages:
    131
    Location:
    Neverland
    High Score:
    0
    in. dibs. shotgun.
     
  9. Vaimes

    Vaimes Fifth Year

    Joined:
    Apr 6, 2014
    Messages:
    145
    Always in.
     
  10. Koalas

    Koalas First Year ~ Prestige ~ DLP Supporter

    Joined:
    Sep 3, 2007
    Messages:
    46
    Location:
    Halifax
    High Score:
    2024
    Is there about a hundred smarter things I could be doing with my time? Yes. Have I been craving a game like no one's business? .. also yes.

    /in
     
  11. Newcomb

    Newcomb Minister of Magic

    Joined:
    Sep 28, 2013
    Messages:
    1,246
    Location:
    The Evergreen State
    We should start thinking about what roles we're going to cut; prooooobably not hitting 15 people?

    Priest
    Apprentice
    Assassin
    Dirty Old Bastard
    Fanatic
    Gravedigger
    Gambler
    Hunter
    Inquisitor
    Judge
    Loose Cannon
    Nurse
    Pagan
    Spiritualist
    Survivalist

    At first blush, I'd say get rid of a KP role - Assassin, maybe?, then maybe Moonlight Pagan?
    KaiDASH, thoughts?

    ---------- Post automerged at 07:14 PM ---------- Previous post was at 07:12 PM ----------

    *14, not 15. Forgot we're dealing witches an extra role.
     
  12. Rubicon

    Rubicon High Inquisitor DLP Supporter

    Joined:
    Apr 8, 2011
    Messages:
    546
    Location:
    US
    Observer chat for me, please.
     
  13. Vaimes

    Vaimes Fifth Year

    Joined:
    Apr 6, 2014
    Messages:
    145
    can I thumbs down that post
     
  14. Citrus

    Citrus First Year

    Joined:
    Jan 5, 2014
    Messages:
    49
    Realistically 2 more signups to have a runnable game (the more the better though!)
     
  15. Newcomb

    Newcomb Minister of Magic

    Joined:
    Sep 28, 2013
    Messages:
    1,246
    Location:
    The Evergreen State
    You should tag everyone who's played in the last ~3 games or so.
     
  16. Citrus

    Citrus First Year

    Joined:
    Jan 5, 2014
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    49
  17. tom

    tom First Year

    Joined:
    Jul 5, 2016
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    Location:
    california
    High Score:
    0
    Sure if you start after/are cool with v/la 9/29-10/2
    I've got a 4 show run in Monterey so I'll be sleeping in the theater like a really dramatic bum
     
  18. Miner

    Miner Order Member

    Joined:
    May 27, 2015
    Messages:
    845
    Gender:
    Male
    Location:
    East Coast
    /in.

    Will do my best to not suck.

    *Goes to read previous witchhunt games*
     
  19. H_A_Greene

    H_A_Greene Unspeakable –§ Prestigious §– DLP Supporter

    Joined:
    Aug 30, 2009
    Messages:
    715
    High Score:
    4,492
    Urgh... I'd like to join this but my interest just isn't there. Maybe a non-Witchhunt variant later on when I know I've got more time I could invest in my team properly, sorry Citrus.
     
  20. Vira

    Vira Third Year ~ Prestige ~

    Joined:
    Dec 20, 2006
    Messages:
    102
    Gender:
    Female
    Location:
    Canada
    High Score:
    1001
    Is this the ruleset we're using? That’s sure a lot of roles to pare down…

    If we’re playing with eleven people and need an extra role for a witch swap, then this might be a good list:

    1. Priest - Each night, you may check if a target is in the Witch Coven.
    2. Acolyte - At the start of the game, you learn who has the Priest role.
    3. Gravedigger - At the start of each night, you learn the cards of anyone who died that day.
    4. Apprentice - At the start of the game, you may select Judge or Gravedigger. You will learn who has that role, and take over their duties if they die.
    5. Inquisitor - Each night, you may check if a target is holy or not.
    6. Survivalist - You start the game with an extra life.
    7. Gambler - At the start of the game, pick even or odd. On those nights (but not days), you are protected from a kill.
    8. Fanatic - When the Priest checks you, you are secretly notified and gain an extra life.
    9. Benevolent Old Dame - Once per game when your death is announced, you may give a target other than yourself an extra life.
    10. Judge - At the end of any day the players fail to select a target to hang, you may privately decide yourself. This ignores extra lives.
    11. Dirty Old Bastard - Once per game when your death is announced, you may kill a target.
    12. Loose Cannon - During any day (before time is up), you may reveal this card. Sacrifice yourself to end the day and personally decide who to hang.

    Any opinions?
     
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