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3. - Signups

Discussion in 'Graveyard' started by Lungs, Jul 24, 2013.

  1. Lungs

    Lungs KT Loser ~ Prestige ~ DLP Supporter

    Joined:
    Jul 16, 2011
    Messages:
    205
    Gender:
    Male
    Location:
    i love girl's generation tbh
    High Score:
    1803
    [​IMG]

    It's time.

    --------------------------------------

    Rules
    --------------------------------------

    [GameStart] This will occur as soon as there are enough players.

    [Signups] Due to the complexity of the game, prospective players without any prior Mafia game experience on the DLP forums will be ineligible for application unless a good case can be given for their participation. Furthermore, players with at least two Mafia games under their belts will be given priority over those with less experience. Players who have played in DLPhunt1 and 2 will be given priority over people who just have experience. Players who are actually characters in this game will be given yet another level of priority over those who are not.

    Signups will be done with RNG - players with less than two games played will have one number assigned to them in the roll. Players with more games played will have two numbers assigned to them in the roll. Players who have played in DLPhunt1 or 2 will have three numbers assigned to them in the roll. Players who are characters in the game will have four numbers assigned to them in the roll. Remember that means that everyone who applies has a chance to play.


    [Etiquette]
    Please observe polite and pleasant gameplay.

    • Do not lie about real-life commitments. If you are unable to play for a prolonged period of time or do not wish to continue playing, inform the game host.
    • Similarly, if someone says that they will not be available due to real-life constraints, please accept it and move on.
    • For the avoidance of doubt, this is not a role-playing game. Don't overdo it.
    • Keep non-game-related topics to a minimum in the thread.
    • If you are unable to be active, you will be replaced. Inform the game host if you are.
    • Be nice! We're all playing to have fun. Disparage someone's skill if you must, but please avoid personal insults!
    • Only living players may post in the game thread
    • You may not post in the game thread during the night phase
    • You may not edit or delete posts from the game thread or in any QuickTopics you may be posting in
    • You may not privately communicate with anyone except the game moderator unless you're specifically allowed to do so (i.e. the QuickTopics for Witches or Angels). This includes using systems outside the scope of the game to communicate something game related (i.e. Thumbs-Up'ing a post).
    • There will be no bastard-modding. This includes the obvious stuff, like lying to players, RNG fuckery... and also includes disappearing off the face of the earth.
    [Activity Requirement]

    • If you are unable to be active, you will be replaced. Let the game host know in advance if you have some reason to be inactive (so allowances can be made).
    Activity is defined as the following:
    - At least 4 posts in the game thread per 24 hours spent in the day phase. A post that is primarily a Vote does not count.​
    Examples of posts that would not be counted towards the activity requirement: one two three

    Examples of posts that would be counted: three two one

    [Day/Night Phases] The default Day Phase length is 72 hours, but can be extended if required. Night comes in Two Phases - Phase 1 in which various things happen - lasting a maximum of 4 hours, and Phase 2 in which more important things happen - lasting a maximum of 20 hours. Day One and Day One ONLY will last 96 hours.

    [Asylum] Asylum is where criminals go. Who are the criminals? Well, people who the Irene dislike. And the mayor. The mayor can put you here too, every two nights.

    Players put into the Asylum will not be capable of voting or using their powers, unless otherwise stated.

    [Votes] There are very many votes in this game.

    1. On the first day, there is the Mayor Vote. Players have 48 hours to vote for Mayor.

    • Rescinding is possible.
    • You may cast a "Deadline" Vote, which will be put into effect at 48 hours from the start of Day 1.
    • It takes 8 votes to decide the Mayor if there aren't enough Deadline Votes.
    • It takes 13 votes to immediately name a mayor. This election will not change the length of Day 1.
    The proper format of the votes are Mayor Vote: Player.

    [The Mayor]

    • Sends the police to arrest someone every two nights and place them in the asylum
    2. Every day starting from Day 1, there will be a Lynch Vote.

    • This is a majority vote during the day.
    • Results in the death of the player voted on.
    • There is no role reveal on death.
    • You may have deadline votes.
    • You may rescind your votes.
    The proper format of the votes are Lynch Vote: Player, Deadline Lynch Vote: Player, Rescind Lynch Vote, and Rescind Deadline Lynch Vote.

    3. In addition to the Mayor Vote and Lynch Votes, there will also be an Asylum Vote. There are three possible votes

    - the Kill Vote

    • This is a majority vote during the day.
    • This is weighed against Free Votes and Incarceration Votes.
    • Results in the death of the player voted on.
    • The player voted on will be Role Revealed on Death.
    • You may not have Deadline Votes.
    • You may not Rescind your votes.
    • Counts towards mislynch counters of various players.
    - the Free Vote

    • This is a majority vote during the day.
    • This is weighed against Free Votes and Incarceration Votes.
    • Results in the freedom of the player voted on.
    • You may not have Deadline Votes.
    • You may not Rescind your votes.
    - the Incarceration vote.

    • This is a majority vote during the day.
    • This is weighed against Free Votes and Incarceration Votes.
    • Results in the continued Incarceration of the player voted on. The next day, the player will be freed.
    • You may not have Deadline Votes.
    • You may not Rescind your votes.
    The proper format of the votes are Asylum Kill: Player, Asylum Free: Player, Asylum Incarcerate: Player.

    Your votes can change in nature - color, bold, whatever. But please make it clear exactly what you mean. Something like Kill: KaiDASH is clearly different from Free: KaiDASH, while Asylum: KaiDASH can mean anything.

    [Population] The Population of a faction denotes its voting power. A major aim of the Mafia/Warlock factions is to manipulate the game state so that their members comprise the majority of the total population. Population at the start of the game is as follows:

    Regulars:14 | Hermonies:3 | Ex-Mods:2 | The King:1

    [Regulars] The Regulars are equivalent to the town in normal games of mafia. Their aim is to root out the Hermonies and the Ex-Mods and lynch them. In this game, playing as a Regular will not be a breeze by any means - everyone has a role that encourages lots of thinking!

    Difficulty: High

    [Hermonies] The Hermonies are equivalent to the witches in Witch Hunts. Their aim is to outnumber the Regulars in vote count - they have two mechanisms that will help them do this, the Night Kill and Taure Creation. Every night, they are capable of both. Their players consist of the Ashaya, the Palindrome, and the Vira.

    Difficulty: Medium

    [Ex-Mods] The jwlk and his Eidolonic are the equivalent of the Warlock and Thrall from Warlock Hunt. They have the toughest road in this game, but if they play well, they will become a neigh-unstoppable force near the end.

    Difficulty: Very High

    [The King] The Jon is an original role and has one of the more difficult roads - to control the minds of two-thirds of the populace (or to kill everyone), but he has multiple mechanics to help him along the way - such as one protection piercing kill.

    Difficulty: Very High

    Regulars
    To win, kill everyone who isn't town.

    the Aekiel

    Recurring Abilities:

    • Loud, proud and British - Every night, you may declare that "____ has not died yet!" (Choice is on the player).
    • I like Palindrome better anyway - You cannot be converted into a Taure.
    • Checks Innocent
    • Checks Sane
    the Castiel

    Recurring Abilities:

    • I suck at this game - You think you are some other role. Game Mod will fuck with you as best as he can. Notes: Could be jwlk, could be KaiDASH, could be Kens, could be Lungs, could be mishie, Zeitgeist.
    • Checks Innocent
    • Checks Insane
    Oneshot Abilities:

    • The first step to solving a problem is realizing - If you discover that you are the Castiel, you will see the light, and gain an extra life.
    • Don't insult your own intelligence - If you believe you are actually the Castiel, you may take a night of soul searching and meditation in which you will reflect on being the Castiel. If you're not the Castiel and you were dumb enough to believe that you were the Castiel, you will be incapable of using your nightly powers. All listed players under the ability 'I suck at this game' are capable of this oneshot ability.
    the Fenraellis

    Recurring Abilities:

    • Captain of the old guard - You may kill a player at night if there are two consecutive mislynches (continuous). You may not kill more than two nights in a row, even if there are continuous mislynches. Pierces protection.
    • Checks Innocent
    • Checks Sane
    the Irene

    Recurring Abilities:

    • Let's take them to Arkham - Every night, you can commit someone to the Asylum. Every day, it will be announced who has been committed, and they can choose to vote them out, to lynch them (in addition to the everyday lynch), or do nothing.
    • Checks Innocent
    • Checks Insane
    the KaiDASH

    Recurring Abilities:

    • Human After All - Every night, you may declare someone to be a KaiBOT. The next night phase and day, if you are killed, they die. KaiBOTs have lynch and nightkill immunity. You may create KaiBOTs every other night in the Asylum. KaiBOTs last for the night phase declared and the next day phase.
    • Checks Innocent
    • Checks Insane
    the Kensington

    Recurring Abilities:
    • I have a burning desire to know if the prisoner supports LA Galaxy - Every night, you may write a letter to a person in the Asylum (assuming the incarceration vote). They may or may not choose to write a letter back.
    • Checks Innocent
    • Checks Sane
    Oneshot Abilities:

    • The burning desire has lead me to search their valuables - You may learn the role of a person in the Asylum.
    the Klackerz

    Recurring Abilities:

    • This town bends to my will - If the lynch vote is deadlocked or no-lynch, you may determine the lynch target.
    • Checks Innocent
    • Checks Sane
    the Lungs

    Recurring Abilities:

    • I'm not a public groper, but I AM a fantastic voyeur - Every night, you can choose to spy on three people. You will be informed (at random) of 1 role from the pool of three possible people, but not who did what.
    • Checks Innocent
    • Checks Insane
    the Lutris

    Recurring Abilities:

    • Japanstincts - Every 3 nights or 2 consecutive mislynches (not stackable), you may check a player for guilt.
    • One for all and all for the rising sun - If you are put in the Asylum, the MattSilver will be put into the Asylum as well.
    • Checks Innocent
    • Checks Insane
    • He protected me from the tentacles once - Shares a QT with the MattSilver
    Oneshot Abilities:
    • It's time to travel on - If you are killed, the MattSilver dies regardless of extra lives.
    the MattSilver

    Recurring Abilities:

    • Checks Innocent
    • Checks Insane
    • McLaggen's Broport - You will get daily reports of one random Taure starting Day 5.
    • Bromantic inclinations - Shares a QT with the Lutris
    Oneshot Abilities:

    • Traveller - Survives 1 lynch or 1 night kill.
    • Zombie mode - If his protection is pierced, he still survives.
    • I hate this anyway - If you die, Lutris immediately goes to prison.
    the Mishie

    Recurring Abilities:

    • Checks Innocent
    • Checks Sane
    Oneshot Abilities:

    • Everyone mourns the death of DLP's most beautiful dame - If you are lynched, two players of your choice have protection from nightkills and incarceration for the following night phase.
    the Moridin

    Recurring Abilities:

    • I don't care if he's guilty or not because I'm town - Every two nights, you may kill anyone incarcerated in the Asylum.
    • Checks Innocent
    • Checks Sane
    Oneshot Abilities:

    • You may die to determine the results of the the Asylum Vote(s) during the day.
    the Stojil

    Recurring abilities:

    • You can tell your uncle about your problems - Can choose one player during the day (in QT) to check for mental illness. If they are insane, you may cure them, removing their oneshot ability and making them sane. If you cure Castiel, he discovers that he is the Castiel.
    • Checks Innocent
    • Checks Sane
    the Zeitgeist

    Recurring Abilities:

    • I'm Not the Batshit Batmanus, but - You can choose two people to check every other Night. You are informed of their guilt, but not which status belongs to who. (e.g. Alice checks Bob and Charlie. You discover one case of guilt and one case of innocence)
    • Chaste of Body, Strong of Conviction - Cannot be converted to a KaiBOT or a Taure.
    • Checks Guilty
    • Checks Insane
    Hermonies
    To win, outnumber everyone other faction in vote count.

    the Ashaya

    Recurring Abilities:

    • Internet Romance - Every night, you can Taure it up. People who are Taure'd will not be informed.
    • Too Frisky - If you declare Taures four nights in a row, you will be role revealed the following day.
    • Buy Plane Tickets - Your body will force the Taures to vote with you.
    • Serves an Australian King - Players who are Associated already will not be converted into Taures.
    • Checks Guilty
    • Checks Insane
    • I log on to skype once in a while - Shares QT with other Hermonies
    the Palindrome

    Recurring Abilities:

    • Picking up the sloppy seconds slack - If Ashaya is dead, you may buy plane tickets.
    • Checks Guilty
    • Checks Sane
    • No one can ever reach me - Shares a QT with other Hermonies
    Oneshot Abilities:

    • Serial Shipper - At the beginning of the game, you may declare an OTP - those two people will share a QT. Neither of the participants may be Hermonies.
    • What's a love story without chardeath - At any point in the game, you may kill a member of the OTP (does not pierce protection).
    • The Power He Knows Not - As long as both members of the OTP survives, you have one layer of protection.
    • Seduced by power - If a member of the OTP is an Ex-Mod, the other one joins the Ex-Mods.
    • I dig the swords, milord - If a member of the OTP is a King, the other one joins the King.
    the Vira

    Recurring Abilties:

    • THE (a)SEXUAL THRILL - If Ashaya and Palindrome are dead, you may buy plane tickets.
    • Checks Innocent
    • Checks Insane
    • I challenge you to a triples challenge cup battle - Shares a QT with other Hermonies
    Oneshot Abilities:

    • Bullet Punch - Once during the game, you may prioritize the Hermonie Night-Kill over all other night actions.
    • Icicle Crash - You may hijack the Moridin's kill once in the game. This must be predicted in your QuickTopic. You may not predict on two consecutive Day/Night Cycles.
    • Thunder Wave - You may delay the results of a town vote by one day and night phase.
    • Outrage - Once during the game, you can direct the Klackerz kill to someone else. This must be predicted in your QuickTopic. You may not predict on two consecutive Day/Night cycles.
    • Four Moveslot Syndrome - At any point in the game, you may guess who the Kensington is. If you guess correctly, during any point in the game, you may intercept his mail and send a letter instead, impersonating him.
    [Hermonie Night Kill]
    • This is a majority vote during the Night for Hermonies only.
    • This is weighed against the Jailbreak.
    • Results in the death of the player voted on.
    • There is no reveal on death.
    • You may have Deadline Votes.
    • You may Rescind your votes.
    • In case of deadlock on Kill decision, the decision goes from Ashaya -> Vira -> Palindrome
    [Hermonie Jailbreak]
    • This is a majority vote during the Night for Hermonies only.
    • This is weighed against the Night Kill.
    • Results in the Jailbreak of the player voted on.
    • You may have Deadline Votes.
    • You may Rescind your votes.
    • In case of deadlock on Jailbreak decisions, the decision goes from Palindrome -> Vira -> Ashaya
    • In case of deadlock on Jailbreak vs. Kill, Kill wins.

    Ex-Mods
    To win, kill everyone else.

    the Eidolonic


    Recurring Abilities:

    • My best player - While you are alive, the jwlk can't be lynched and has protection.
    • Chessmaster - Once during the game, you may find out how many dead players were Hermonies.
    • Checks Guilty
    • Checks Sane
    • We play on other forums too - Shares a QT with the jwlk
    Oneshot Abilities:

    • My spreadsheets decree that you're mine, bitch - You gain the abilities of the first Regulars aligned player to die.
    • Happily married - If the jwlk dies before you do, you inherit all of the vote tokens.
    • I don't have a sword to cross with the guy - If there are only two players left in the game at the start of a day phase, and the player is not the Jon, you instantly win.
    • Quicktopic sekritz - If you die, the jwlk finds out the Hermonie roles that are dead.
    the jwlk

    Recurring Abilities:

    • Modkill - You declare the name and the role of a player. If you are successful, you gain one extra life and one 'Reserve', which is a vote token. You may ModKill one player a day. Modkills pierce one layer of protection.
    • Impartial - Cannot be converted to a KaiBOT or a Taure.
    • Checks Guilty
    • Checks Insane
    • Not just one other forum - Shares a QT with the Eidolonic
    Oneshot Abilities:

    • He's a real mod and that's a problem - If there are only two players left in the game at the start of a day phase, and the player is not the Jon, you instantly win.
    • Bastard Modding - You may choose to use any number of reserve tokens to make your vote count for more (1:1 ratio).

    the King
    To win, Command more than 2/3s of the players or kill everyone.

    the Jon

    Recurring Abilities:

    • Summon - Every night, you can declare someone to be your Servant. Within two days, that person will check guilty.
    • Command Seal - Three days from any declaration, you can command your associate to not exercise their power during the night or vote through communication with Host. (continuous, stackable)
    • It Is the King Who Rules - If you Summon a Hermonie, you will discover that she is a Hermonie and the Ashaya will not be capable of turning you into a Taure.
    • Prior Allegiance - People who are Taures cannot be Summoned.
    • Checks Innocent
    • Checks Insane
    • Fate/Stay Alive - Cannot die during the Second Night Phase.
    Oneshot Abilities:

    • The Gates of Babylon - One protection piercing kill at any point in the game with instant activation.
    --------------------------------------
    Action Order
    --------------------------------------

    [Day Action Priority]

    1. Aekiel Declaration
    2. Jon Kill; Modkill; Uncle check/change
    3. Asylum Vote
    4. Lynch Vote
    [Night - Part 1 Action Priority]

    1. Vira's Bullet Punch Kill
    2. Lynch; Asylum Decision; Jon's Command Seal
    3. Klackerz's JudgeKill; Castiel Introspection
    4. Mishie's protection
    5. KaiBOT'ing
    6. Irene's Asylum Commit; Everyone learns who is in the Asylum
    [Night - Part 2 Action Priority]

    1. Hermonie NightKill; Moridin's AsylumKill; Fenraellis kill
    2. Scum Asylumbreak
    3. Taure Declaration; Jon's Summoning
    4. Lungs' Spying; Lutris Check; Zeitgeist Check
    5. Ken's Letter; Kens Check
    --------------------------------------
    Signups
    --------------------------------------

    [Participants in the RNG Roll for a slot]

    1. Menace
    2. Vira
    3. Fishy Justice
    4. Klackerz
    5. Rents
    6. Fenraellis
    7. Sesc
    8. Wetnurse
    9. Stojil
    10. fontisian
    11. Caesar
    12. Eidolonic (maybe)
    13. jwlk
    14. Jon (maybe)
    15. Aekiel
    16. Kalas
    17. Riley
    18. Luckylee
    19. Azira
    20. Seratin

    [Livelist@Day1Start]

    1. Menace
    2. Vira
    3. Fishy Justice
    4. Klackerz
    5. Rents
    6. Fenraellis
    7. Sesc
    8. Wetnurse
    9. Stojil
    10. fontisian
    11. Caesar
    12. Eidolonic
    13. jwlk
    14. Jon
    15. Aekiel
    16. Kalas
    17. Riley
    18. Luckylee
    19. Azira
    20. Seratin

    [Replacement]

    1. Rubicon

    [Observers]

    1. Prophylaxis
    2. Typhon
    3. nonperson!SmileoftheKill
    4. Republic21
    5. bob99

    Post 1301. Woot.

    Note: If you have any questions, comments, concerns, ask away. Game theory stuff like "does this beat that?" "does this trigger that?" etc etc etc are all welcome.
     
    Last edited: Jul 30, 2013
  2. Striker

    Striker What's up demons?

    Joined:
    Aug 7, 2010
    Messages:
    1,500
    Gender:
    Male
    Location:
    In the Tesla
    What a monstrous clusterfuck. You better not RNG me out.
     
  3. Vira

    Vira Third Year ~ Prestige ~

    Joined:
    Dec 20, 2006
    Messages:
    102
    Gender:
    Female
    Location:
    Canada
    High Score:
    1001
    I have nothing to do for the next month or so, so sign me up.
     
  4. Fishy Justice

    Fishy Justice Fourth Year

    Joined:
    Oct 23, 2011
    Messages:
    125
    Location:
    The Terrible Dogfish
    Throw me in the hat. Maybe I won't kill myself on the first night this time!
     
    Last edited: Jul 24, 2013
  5. Klackerz

    Klackerz Bridgeburner

    Joined:
    Oct 22, 2009
    Messages:
    786
    Location:
    India
    Sign me up for this.
     
  6. Prophylaxis

    Prophylaxis Squib

    Joined:
    May 4, 2013
    Messages:
    8
    /observe

    10char
     
  7. Another Empty Frame

    Another Empty Frame Fake Flamingo DLP Supporter

    Joined:
    Apr 5, 2011
    Messages:
    197
    Gender:
    Male
    Location:
    Near Seattle
    High Score:
    1801
    IIIIIIINNNNNNNNNNNNNN
     
  8. Aerylife

    Aerylife Not Equal

    Joined:
    Jan 28, 2011
    Messages:
    141
    Location:
    Everywhere
    High Score:
    1,828
    I STILL DON'T HAVE A ROUTE, WAAAAAH. I mean role, anyways /observe
     
  9. Fenraellis

    Fenraellis Chief Warlock

    Joined:
    Dec 29, 2007
    Messages:
    1,593
    Location:
    In the Comfy Chair
    Two games in a row, killed on the first night. Let's see if I can make it a hat trick, eh?

    *cries*
     
  10. Another Empty Frame

    Another Empty Frame Fake Flamingo DLP Supporter

    Joined:
    Apr 5, 2011
    Messages:
    197
    Gender:
    Male
    Location:
    Near Seattle
    High Score:
    1801
    Lungs and I have had sleepovers on both coasts and I don't have a role, imagine how gypped I feel.
     
  11. Sesc

    Sesc Slytherin at Heart Moderator

    Joined:
    Dec 20, 2007
    Messages:
    6,216
    Gender:
    Male
    Location:
    Blocksberg, Germany
    Ollie, your posting is already abysmal in Battle School. Do I have to understand why this will get better if you play two games instead of one?

    Also, do want, considering I'm dead.
     
  12. CrashLTD

    CrashLTD Fifth Year

    Joined:
    Aug 25, 2006
    Messages:
    148
    Signing up. 2 games only. Hopefully I'd get a shot at this.
     
  13. Uncle Stojil

    Uncle Stojil Auror

    Joined:
    Apr 16, 2011
    Messages:
    654
    In.

    /ten characters
     
  14. Aekiel

    Aekiel Angle of Mispeling ~ Prestige ~ DLP Supporter

    Joined:
    Mar 16, 2006
    Messages:
    1,511
    Location:
    One of the Shires
    High Score:
    9,373
    Remind me to kill you next time I pass through New York.

    In.
     
  15. fontisian

    fontisian Slug Club Member

    Joined:
    Aug 14, 2011
    Messages:
    196
    Gender:
    Female
    I'm in.
    /10
     
  16. Riley

    Riley Alchemist DLP Supporter

    Joined:
    Nov 8, 2007
    Messages:
    2,345
    Location:
    On The Eastern Seaboard, USA
    obs please
     
  17. SmileOfTheKill

    SmileOfTheKill Magical Amber

    Joined:
    Mar 24, 2007
    Messages:
    1,219
    Location:
    Florida, Sigh...
    I have been nerfed from being a person, to not being a person.

    This is a huge shame.

    Obs please.
     
  18. Koalas

    Koalas First Year ~ Prestige ~ DLP Supporter

    Joined:
    Sep 3, 2007
    Messages:
    46
    Location:
    Halifax
    High Score:
    2024
    In. 'long as Lungs doesnt disappear haha.
     
  19. Rubicon

    Rubicon High Inquisitor DLP Supporter

    Joined:
    Apr 8, 2011
    Messages:
    546
    Location:
    US
    I'm probably not going to be able to start with the game, but if you need a replacement, let me know.
     
  20. Republic

    Republic The Snow Queen –§ Prestigious §– DLP Supporter

    Joined:
    Sep 1, 2010
    Messages:
    493
    Location:
    Germany occupied Greece
    High Score:
    4495+2362
    I can haz Observer plz?
     
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