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A Hunt of Thrones | Signup

Discussion in 'Graveyard' started by Lutris, Oct 18, 2011.

  1. Lutris

    Lutris Jarl Dovahkiin DLP Supporter

    Joined:
    Oct 27, 2005
    Messages:
    1,665
    Location:
    Tokyo, Japan

    I've been formulating this game since just before Lesstinyhunt started, and now that Warlock Hunt is in action and STAR WARS II has ended, it's time to present...



    [​IMG]


    A Hunt of Thrones
    is a Tinyhunt variant inspired by George R. R. Martin's fantasy epic A Song of Ice and Fire, and Game of Thrones, an HBO program based on the books. This is a highly complex game, and is thus recommended for experienced DLP Mafia players. Familiarity with the books/show is recommended, but not required. The game will begin next Monday, time to be announced.

    In A Hunt of Thrones, 25 players are divided into 4 factions: King's Landing (16), Winterfell (3+1), Dragonstone (4), and Across The Narrow Sea (2+X). Each faction has different conditions for victory, and players are encouraged to win through any means necessary (as long as you don't break the rules!).

    Tinyhunt terminology and game rules such as QuickTopics, Lynches, Night Kills, and Role Kills may not all be explained here. Refer to Tinyhunt/Lesstinyhunt/Warlock Hunt rules if necessary. If you still have questions, do not hesitate to ask in your personal QuickTopics, or if applicable to the entire player base, the game thread.

    Please note that Roles and Rules may be subject to change until the moment the game begins.

    --------------------------------------
    Rules
    --------------------------------------

    [Signups] Due to the complexity of the game, prospective players without any prior Mafia game experience on the DLP forums will be ineligible for application. Furthermore, players with at least two Mafia games under their belts will be given priority over those with less experience. Signups will be held open until all 25 slots are filled, plus 5 reserves. If you are interested, please state your intention in this thread, and then cite your previous DLP Mafia game experience (e.g. I (Lutris) want to participate. I have participated in 5 games.). If you are interested in observing, state your intention in the thread and I will PM you a link to the Observers' QuickTopic.

    -The following players will automatically have a spot in HoT should they wish it, for contributing to its creation: Ashaya, Vira, Irene, KaiDASH, MattSilver, Merrill, Vesvius, Fiat, and Zeitgeist.


    [Ettiquette]
    Please observe polite and pleasant gameplay.

    • Do not lie about real-life commitments. If you are unable to play for a prolonged period of time or do not wish to continue playing, inform the game host.
    • Similarly, if someone says that they will not be available due to real-life constraints accept .
    • For the avoidance of doubt, this is not a role-playing game. Don't overdo it.
    • Keep non-game-related topics to a minimum in the thread.
    • If you are unable to be active, you will be replaced. Inform the game host if you are.
    • Be nice! We're all playing to have fun. Disparage someone's skill if you must, but please avoid personal insults!

    [Day/Night Phases & Lynch Voting]
    The default Day Phase length is 48 hours, but can be extended if required. The default Night Phase is 24 hours long.


    • a Deadline vote, where your lynch vote will be counted at the end of the day.
    • a Standard vote, where your lynch vote is counted immediately.

    To cast a Deadline vote, say: Deadline Vote: Player
    To cast a Standard vote, say: Standard Vote: Player

    You can rescind or change a Deadline vote at any time before the end of the Day Phase. You can do the same for a Standard vote at any time before a Majority Lynch is reached. Note that votes that are not cast in the correct syntax will be ignored.


    [Dead Players] Dead players are reborn as Children of the Forest, who have access to ancient magic long lost to the world. The Children collude each Night in their QuickTopic and decide on a player to award Protection to (immunity from Night Kills) by plurality vote. Player roles are NOT revealed upon Death. Dead scum must attempt to influence the other dead players' votes to their faction's advantage.


    [Protection] Protection can be granted by The Children of the Forest, and a few select Roles. Protection allows for immunity from a Night Kill, but not from Role Kills such as a Kingslayer Kill, a Sacrifice Kill, or a Warden Kill.


    [Lieges]
    In the event of a 1vs1 tie, a Liege role's vote will take precedence of a non-Liege player.

    -Liege vs. Liege priority is as follows: KING IN THE NORTH > MOTHER OF DRAGONS = BLOODRIDER > BOY KING = HAND = WARDEN > KING IN THE NARROW SEA



    [Population] The Population of a faction denotes its voting power. A major aim of the Mafia/Warlock factions is to manipulate the game state so that their members comprise the majority of the total population. Population at the start of the game is as follows:

    King's Landing:16 | Winterfell:4 | Dragonstone:4 | Across the Narrow Sea:2


    [Winterfell/Dragonstone]
    The factions Winterfell and Dragonstone are the equivalent of Mafia 1 and Mafia 2 in games of Mafia with more than one mafia faction. Both achieve victory when they are the majority faction in the game, but each faction has a additional and unique secondary victory method. Winterfell has the unique ability Direwolf, and can win when a member of their faction survives to the end of the game. Dragonstone can Convert players, and can win when they have Converted every remaining player in the game.


    [Across the Narrow Sea]
    The Mother of Dragons and her Bloodrider are the equivalent of the Warlock and Thrall from Warlock Hunt. They can increase their Population, and win when they are the majority faction in the game. They are able to Sacrifice players.




    --------------------------------------
    Possible Roles
    --------------------------------------




    KING'S LANDING
    Population: 16

    You are the Town in standard Mafia games. Players belonging to this faction do not know who has what role, and do not share a QuickTopic (exceptions apply). Victory is achieved when every single enemy player is dead.




    THE BOY KING [Liege]

    Abilities
    -If a majority vote cannot be met or is deadlocked, you may determine the Lynch target. This can kill The Young Queen and The Mother of Dragons.


    THE YOUNG QUEEN

    Abilities
    -As long as The Boy King lives, you are immune to Lynches, unless they determined the Lynch.


    THE HAND OF THE KING/THE IMP
    [Liege]

    Abilities
    -Check: The Hand may name one player each Night phase, and learn if they are INNOCENT or GUILTY. A player will show up as GUILTY if they are not a King's Landing player.


    THE WARDEN OF THE WEST [Liege]

    Abilities
    -When you die, you may kill a player of your choice the following Night. This can kill Protected roles such as The Mother of Dragons or those protected by the Children of the Forest or The Maiden.


    THE IMP'S WIFE

    Abilities
    -You know the identity of the Hand of the King. If you are Checked by The Hand, you grant them an additional Check for the following Night. They will not be informed of this extra Check until the next Night Phase.
    -You cannot be Converted.


    THE KINGSLAYER


    Abilities
    -While The Queen lives, you can kill a player of your choice when there have been two consecutive mislynches on two consecutive days. The counter resets each time a Kill is possible, regardless of whether you decide to Kill a player or not.
    -If The Queen dies, you can only kill when there have been three consecutive mislynches on three consecutive Days.
    -Shares a QuickTopic with The Queen


    THE QUEEN


    Abilities
    -As long as The Kingslayer is alive, you can name a player and an innocent role once every odd-numbered Night and learn if they match. You cannot choose the same player twice in a row.
    -If The Kingslayer dies, you can only name a role match every 3 Nights.
    -Shares a QuickTopic with The Kingslayer.


    THE LITTLE LORD OF THE FINGER


    Abilities
    -Infosteal: At Night, choose exactly two players. When the Day phase arrives, you will learn what those two players learned during the Night, but not who learned it. You must choose two unique players, and each player can only be targeted once per game. You may Infosteal three times during the game.
    -Gift: At any time during the game, you may ask the host to send the information you have learned through your Infosteals to any player, directly to their QuickTopic. They will learn your role, and you will die.


    THE WHORE


    Abilities
    -Each Night Phase that you are alive, you may inform the players of the game where whores go. (e.g. Whores go to Disneyland!)


    THE KINGSGUARD

    Abilities
    -You may save any player Winterfell or Dragonstone attempts to kill by dying in their place.


    THE MAIDEN


    Abilities
    -If you are Lynched, every player has Protection the following Night (cannot die from Night Kills). If you are killed during the Night, this ability does not come into effect.


    THE HOUND


    Abilities
    -As long as a Lynch has not been decided, you can die to determine the Lynch target. You are immune to Role Kills (Sacrifice, Kingslayer Kill, etc.) if The Maiden is dead. You are not informed of your immunity.


    THE MOUNTAIN THAT RIDES


    Abilities
    -You cannot die during the Night Phase (except to the Warden's Death Kill, the Convert Kill, or the Sacrifice Kill). This effect stops when a total of only two members of factions Winterfell and Dragonstone remain.


    THE SELLSWORD


    Abilities
    -You survive your first death, unless it is caused by a Sacrifice Kill.


    MAESTER OF THE CITADEL

    Abilities
    -You are informed of the Roles of any players that die during the Day.


    THE SPIDER


    Abilities
    -After two consecutive mislynches on two consecutive days, you may Check a player.



    WINTERFELL
    Population: 3+Direwolf | Max = 4

    You are analogous to a Mafia faction in a standard Mafia game, and share a QuickTopic. Winterfell players collude each Night to decide a Night Kill victim by plurality vote. If deadlocked, cointoss. Victory is achieved when you gain player majority, or if one of your players survives to the end of the game (2 players remain 1vs1).

    Unique Ability: Direwolf
    Players of faction Winterfell decide a target for the Direwolf, a non-player token, to kill by majority vote every even-numbered Night in addition to their normal Night Kill. If no consensus can be reached, The King in the North’s vote decides the target. This Kill functions as an extra Night Kill, and does not pierce Protection. The first time Winterfell player is targeted for death (whether Lynch, NK, or Role Kill), the Direwolf will die in their place. The Direwolf counts towards Winterfell's population.


    THE KING IN THE NORTH [Liege]

    Abilities
    -Every Day Phase, you are informed of the results of the previous Night's Hand Check.
    -If the Hand does not enact a Check, you may decide whom to Check. Use this to single out Dragonstone players and the Mother of Dragons.
    -Share a QuickTopic with other Winterfell players.
    -You cannot be Converted.


    THE LADY OF WINTERFELL


    Abilities
    -Protection (immune to Night Kills)
    -Share a QuickTopic with other Winterfell players.

    The Direwolf will die in your place even if you are targeted for a NK. You will still keep your NK immunity.



    THE KRAKEN PRINCE


    Abilities
    -Every even-numbered Night, you learn how many players are Converted.
    -Share a QuickTopic with other Winterfell players.



    DRAGONSTONE
    Population: 4

    You are analogous to a Mafia faction in a standard Mafia game, and share a QuickTopic. Victory is achieved when you gain player majority, or when all remaining players have been converted to the faith of R’hllor, the Red God. You may collude each Night Phase and decide by plurality vote a target to Night Kill.

    Unique Ability: Convert
    As long as either The King in the Narrow Sea or The Red Priestess still live, Dragonstone players may collude each Night in their QuickTopic to choose a target to Convert. A Converted player will not be informed that they have been Converted, and does not count towards Dragonstone’s population. You may target two players on Night 1, and only one player to Convert every Night that follows. The Across the Narrow Sea players are immune to Conversion, as are The King in the North, and The Imp's Wife.


    THE KING IN THE NARROW SEA [Liege]

    Abilities
    -Azor Ahai Reborn: at any time during the Day, you may publicly declare your role in the thread to commandeer the votes of as many Converted players as you choose, and Night Kills by Dragonstone pierce Protection that Night. All of these players must vote the same way as you. They will lose their Converted status once you enact Azor Ahai Reborn.
    -Share a QuickTopic with other Dragonstone players.


    THE RED PRIESTESS


    Abilities
    -You learn the Roles of players who die during the Night.
    -Once each game, you may kill a Converted player. You are given that player's Abilities in addition to your own for the next Day/Night cycle. If they had a private QT, you will not gain access to it.
    -Share a QuickTopic with other Dragonstone players.


    THE ONION KNIGHT

    Abilities
    -Each Night, you are told the remaining Population of King's Landing.
    -Share a QuickTopic with other Dragonstone players.


    The Bastard Cousin


    Abilities
    -You may choose to die during the Day. Your role is revealed when Night arrives. In return, Dragonstone gains an additional Night Kill that Night.
    -Share a QuickTopic with other Dragonstone players.



    ACROSS THE NARROW SEA
    Population: 2+Dragons | Max = 5

    You are the Warlock/Lich faction in Tinyhunt games, and share a QuickTopic. Victory is achieved when you gain population majority. You cannot be Converted.


    MOTHER OF DRAGONS [Liege]

    Abilities
    -Sacrifice: You may publicly Match a player to a role in the thread during the Day. If they are correctly matched, the player will die. For each successful Sacrifice, you are awarded one Dragon token, and gain immunity from all forms of Death until the next Day Phase. You will be informed if your target was a Converted player or not.
    -Dragons: Each Dragon token that is awarded to you adds an additional, permanent vote to you, to be used at your discretion. Each Dragon counts toward your population.
    -Bloodrider: As long as the Bloodrider lives, you have Protection and cannot be Lynched.
    -Share a QuickTopic with the Bloodrider
    -You cannot be Converted.


    BLOODRIDER
    [Liege]

    Abilities
    --When a Winterfell or Dragonstone player dies, you are notified of their death, but not their role or faction.
    -When you die, the Mother of Dragons is informed which Winterfell and Dragonstone roles are dead.
    -As long as you live, the Mother of Dragons has Protection and cannot be Lynched.
    -Share a QuickTopic with the Mother of Dragons.
    -You cannot be Converted.

    -----------------------------------
    Night Action Order
    -----------------------------------

    Conversion
    Convert Kill
    ChildrenoftheForest Protection
    Maiden Protect
    NKs (+direwolf)
    Kingslayer Kill (even if killed)
    Warden Kill
    Kingsguard (only for WF/DS NKs)
    Hand/Spider Check
    Passive Info Roles
    Littlefinger
    Whore

    (inforoles will get their information even if their target dies that Night)

    -------------------------------------
    Endgame Clarifications/Examples
    -------------------------------------

    3 KL vs. 1 Winterfell vs. 1 Dragonstone (all 3 KL have Converted)

    KL wins if: both Winterfell and Dragonstone die
    Dragonstone wins if: Winterfell dies
    Winterfell wins if: Dragonstone dies, 2 KL die

    1 Winterfell vs. 1 Mother of Dragons (>1 Dragons)
    Winterfell wins (1vs1 win priority)

    2 KL vs. 1 Dragonstone (both KL have been Converted) vs. 1 Mother of Dragons (2 Dragons)
    KL wins if: MoD and Dragonstone both die (MoD makes no Sac Kill, Dragonstone makes no Convert Kill)
    Dragonstone wins if: MoD dies
    MoD wins if: anybody dies (2 vs 3 population)


    -------------------------------------


    To clarify: Signups are now CLOSED. The game will begin next Monday, and will last approximately 7 Day/Night phases. If you're unclear on any of the admittedly complex rules, please ask in the thread so others may benefit from your questions.
     
    Last edited: Oct 19, 2011
  2. Vira

    Vira First Year ~ Prestige ~

    Joined:
    Dec 20, 2006
    Messages:
    30
    Gender:
    Female
    Location:
    Canada
    High Score:
    1001
    I'm in. :3
     
  3. Zeitgeist

    Zeitgeist High Inquisitor

    Joined:
    Dec 27, 2010
    Messages:
    508
    Location:
    Under the Staircase
    Damn you, Veera. I wanted to post first. xP

    In (like Flynn).
     
  4. Speakers

    Speakers Backtraced

    Joined:
    Feb 7, 2010
    Messages:
    697
    I'm in! This sounds awesome.
     
  5. Azira

    Azira High Inquisitor DLP Supporter

    Joined:
    Jan 8, 2009
    Messages:
    596
    Location:
    Israel
    You have my sword.

    And I played in DEII and lesstinyhunt.
     
    Last edited: Oct 18, 2011
  6. Nae

    Nae The Violent

    Joined:
    Dec 16, 2010
    Messages:
    796
    Location:
    East India Company HQ
    Sign me up Lutris!
     
  7. Speakers

    Speakers Backtraced

    Joined:
    Feb 7, 2010
    Messages:
    697
    Previous experience...just the Warlock Hunt one.

    But I've read the books and would love to play. P.S. I'm really active...like really really active. (I mean, I'll tone it down if you say so :p)
     
  8. Zeitgeist

    Zeitgeist High Inquisitor

    Joined:
    Dec 27, 2010
    Messages:
    508
    Location:
    Under the Staircase
    And you have my bow.


    (Lutris: You should include Irene in your priority sign-ups, before she freaks out. =))

    P.S. I have more upcoming exams, so please don't spazz when I participate slowly and semi-actively. I'll meet the minimum requirements of posts, but probably barely.
     
    Last edited: Oct 18, 2011
  9. Nemrut

    Nemrut The Black Mage ~ Prestige ~

    Joined:
    Aug 9, 2009
    Messages:
    1,545
    Location:
    Department of Post-Mortem Communications
    High Score:
    2,101
    I want to participate in this. I have played in three games, two Star Wars, one Warlock which is still ongoing.
     
  10. Klackerz

    Klackerz Bridgeburner

    Joined:
    Oct 22, 2009
    Messages:
    786
    Location:
    India
    In In In.

    Also no Lord of the Rings quotes. Start with ASOIAF quotes.

    WINTER IS COMING
     
    Ash
  11. Sesc

    Sesc Slytherin at Heart Moderator

    Joined:
    Dec 20, 2007
    Messages:
    6,022
    Gender:
    Male
    Location:
    Blocksberg, Germany
    I'm in -- previous experience would be only SWII. But I can promise lots of strategic playing. Possibly even sensible strategic playing >_>
     
  12. Riley

    Riley Alchemist DLP Supporter

    Joined:
    Nov 8, 2007
    Messages:
    2,339
    Location:
    On The Eastern Seaboard, USA
    I am signing up for this shit man
     
    Last edited: Oct 18, 2011
  13. Ash

    Ash Moves Like Jagger DLP Supporter

    Joined:
    Mar 27, 2010
    Messages:
    1,747
    Location:
    Atlanta
    I've been so down for this since the moment I heard about it. This will be my 7th Mafia game....I need to take a break after this game to end all games.

    OH HEY GUYS. Let's not have rampant TL;DRs in this game, k? >.>
     
  14. Moridin

    Moridin Minister of Magic DLP Supporter

    Joined:
    Nov 7, 2009
    Messages:
    1,261
    Location:
    Proudspire Manor
    Yeah, I'd like to take part in this as well. I've played in LessTinyHunt and Star Wars II, and am currently playing Warlock Hunt.
     
  15. Yeagen

    Yeagen First Year

    Joined:
    Oct 10, 2011
    Messages:
    43
    Location:
    A planet in the Milky Way Galaxy
    Hi everyone I'm Yeagen and this is my first post on DLP! I do like Harry Potter and all kinds of fantasy novels but I explicitly registered for DLP to play Mafia games. I know I'm new to DLP and new players aren't supposed to sign up for this game but I'm friends with Fenraellis IRL and I've been observing the last several Mafia games he has played. I lurked around for DE2, lessthentiny hunt and SW2. I absolutely love Mafia games, I've never tried playing them online but I'm willing to give it my all.

    I have lots of experience playing Mafia games in real life and I'm a huge fan of a Game of Thrones. I just recently got the last book in the series A Dance with Dragons which I'm immensely excited to read. I would be a very active poster in the mafia forums and I think I could contribute a lot to the game. Please Lutris, let me play!
     
  16. Kang

    Kang Denarii Host DLP Supporter

    Joined:
    Nov 5, 2007
    Messages:
    1,205
    Location:
    England
    Holy shit DO WANT.
     
  17. guljons

    guljons Squib

    Joined:
    Dec 20, 2009
    Messages:
    12
    Location:
    Latvia
    Wow, the same thing as the previous dude.
    I have followed all the games except the 1st DE and this was the game I finally decided to play, because I love Got.
    But then I found out that only players with exp. can join and I'm like 'Shiiit'.
    But I understand- your game, your rules, but I hope somebody will make another GoT Mafia after this.
    But if you let Yeagen in I want in too.
    So peace.
     
  18. Silens Cursor

    Silens Cursor The Silencer DLP Supporter

    Joined:
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    2,129
    Location:
    The other side of reality
  19. calutron

    calutron Unspeakable

    Joined:
    Jan 19, 2007
    Messages:
    733
    Can I play?
     
  20. Khazad-Dumb

    Khazad-Dumb Loves the Gay Porn DLP Supporter

    Joined:
    Feb 28, 2008
    Messages:
    1,419
    Location:
    Clutch City, USA
    Only one game of exp, so I'd be fine on the reserves list. Do want obs qt though.
     
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