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TinyHunt 2 - Signups

Discussion in 'Graveyard' started by Eidolonic, Jul 15, 2012.

  1. Eidolonic

    Eidolonic Chief Warlock

    Joined:
    Jul 30, 2007
    Messages:
    1,487
    TinyHunt 2
    A Witch Hunt Variant

    Hey. This is a Witch Hunt variant that was originally created by Garcia over on the Sirlin forums. Kai ran TinyHunt 1 here on DLP, and I'll be running a slightly modified version, TinyHunt 2.

    Signups open now, and I'm hoping to have ~15 people signed up at a minimum. 13 players, and 2 alternates. I've talked to several people about the game, and they will get priority for their assistance with balancing the rule set to make for the most enjoyable play - the rest will be randomized.

    The game will likely start in 5-7 days, depending on how rapidly signups occur. If you are not going to be able to actively participate, please do not sign up - replacements will hopefully be available, but if you are busy, there is always the next game!

    Thanks, and hope everyone enjoys.

    Sign Ups
    1. Vira
    2. Kalas
    3. Aekiel
    4. Menace
    5. Uncle Stojil
    6. Zennith
    7. Ash
    8. Custer
    9. Kai
    10. Lungs
    11. Castiel
    12. Jwlk
    13. soundlyParanoid
    14. Gambit
    15. Bill Door?
    16. LochNess
    17.
    18.


    Roles

    Town
    Town wins when all Witches are dead.

    Priest: Each night, check if a player is in the coven.

    Acolyte: At the start of the game, you learn who the Priest is.

    Judge: At the end of day, if the Lynch vote is tied or no lynch, you may pick a player to lynch

    Vigilante: The first Night after two consecutive lynches of Town members, you may kill a player. A Vigilante kill appears the same as a regular Witch Night Kill.

    Oracle: Each night, pick a player. If that player was visited by any other party, you learn how many Witches were alive at the start of that night.

    Possible Visits: Witch Kill, Vigilante Kill, Priest check, Clown throw, Angel protect - including a deathcurse blocked angel protect.

    Martyr: You may kill yourself to prevent another player from dying, unless they were killed by a Soup Kill. Your death, and who you save will be announced at day start.

    Leeroy: You may kill yourself to immediately determine the Lynch target, so long as a majority has not been reached. Your death, and who you select will be announced at day end.

    Pope: At the end of a night where 4 or fewer players are alive, you learn which living players are in the coven.

    D.O.B.: When you die, choose another player to die with you. Your death and the target you select will be announced at day start if you are killed in the night, or at day end if you die to a lynch.

    Clown: Each night, you may throw a pie at a player. The player hit is informed privately that the Clown threw a pie at them. If you hit the Pope or Leeroy, they are also told your identity.


    Witches

    Witches win when all townies are dead or nothing can prevent this from happening. Witches can freely communicate with each other and have a nightly kill.

    Demon: Each night, you are informed of who the Priest and Oracle visited, but not who visited which player.

    Occultist: At the end of each night, you are informed of the Guardian Angel's protection target that night.

    Necromancer: On odd numbered nights you learn the roles of players killed by the Witch Night Kill.


    Mechanics

    Timing: Day will be 72 hours, while night will be 24 hours.

    Lynches: Lynches are Majority. Deadline Lynches are available. Votes must be clearly labeled to count as Deadline, or they will be considered Standard.

    Deaths: Roles are not revealed upon death.

    Soup: At night, instead of making the group Night Kill, a Witch may instead choose to drink Soup. Doing so allows them to Match a player to an Innocent role one at a time until they are incorrect or choose to stop. Each correctly Matched player dies.

    A successful Match will only give the 'PlayerName has Died' message. On an incorrect match, the message is 'Xanthippe the Witch attempted to Soupkill Yolanda the [Incorrect Role Name], but failed', but if no players have been killed that night with Soup, the identity of the Witch is not revealed - 'A Witch attempted to Soupkill Amelia the [Incorrect Role Name], but failed'.

    Lump, the Faithful Panda: On Day 1, there is a plurality vote for Lump to be a player's friend (witches choose who wins a tie). Lump always Lynch votes the same as his friend, adding an extra vote. If Lump's friend dies, Lump leaves the game.

    Guardian Angels: Dead players become Angels. Each Night, the Angels decide by plurality vote to Protect a player (tie = no protect). A Protected player can't die to regular kills that night (Vigilante Kill or Witch Night Kill). "No Protect" is a valid vote.

    Angels get the results of Priest checks at the end of each night. Angels are unable to give Protection when there are four or fewer living players at the start of night.

    Death Curse: Once per game during Day, dead Witches may cast a Death Curse, which renders any Protection that Night ineffective. After casting a Death Curse, the Witch may not vote any further in Angel chat (but can still post in it). Living players are not informed of a Death Curse. Angels are not informed of a Death Curse until the end of that night.

    Witches Last Gasp: If a Witch dies to a standard lynch (not judge or leeroy), their power continues to work for the coven that night.

    Night Kill Survival: If a player survives being killed at night there is no public announcement made. However, the player is told privately that they survived.


    Rules

    -Only living players may post in the game thread
    -You may not post in the game thread during the night phase
    -You may not edit or delete posts from the game thread or in any QuickTopics you may be posting in
    -You may not privately communicate with anyone except the game moderator unless you're specifically allowed to do so (i.e. the QuickTopics for Witches or Angels). This includes using systems outside the scope of the game to communicate something game related.
    -Be Nice! We're all playing to have fun here


    Priority

    Day Action Priority
    -Start of day + Announcements
    -Day ends
    -Lynch if majority, allow Judge to pick if no majority or no lynch (if alive)
    -Lump joins his friend (Day One only)
    -DoB Revenge if lynched
    -Witches Death Curse
    -Vigilante informed if he can kill

    Night Action Priority
    -Angel Protect
    -Kills (Vigilante, Witch Night Kill or Soup)
    -DoB Revenge if killed
    -Martyr Save
    -Pope player count check
    -Info roles resolve - Priest, Oracle, Clown target, Pope, Angels, Demon, Occultist and Necromancer get info
     
    Last edited: Jul 16, 2012
  2. Vira

    Vira Order Member

    Joined:
    Dec 20, 2006
    Messages:
    808
    Location:
    Canada
    I have nothing better to do in the next couple weeks, so sign me up. :3
     
  3. Koalas

    Koalas Dark Lord DLP Supporter

    Joined:
    Sep 3, 2007
    Messages:
    1,974
    Location:
    Toronto
    Haven't even read the rules but so in :D
     
  4. Aekiel

    Aekiel Angle of Mispeling Prestige DLP Supporter

    Joined:
    Mar 16, 2006
    Messages:
    832
    Location:
    The Mouth of Ports
    High Score:
    9,373
    Yo, I'm in this.
     
  5. Menace

    Menace Minister of Magic

    Joined:
    Aug 7, 2010
    Messages:
    1,343
    Location:
    OH-IO
    Spot get, please and thank you.
     
  6. Uncle Stojil

    Uncle Stojil Auror

    Joined:
    Apr 16, 2011
    Messages:
    654
    I'd like to play, thanks.
     
  7. Zennith

    Zennith Pebble Wrestler Prestige

    Joined:
    Jun 21, 2009
    Messages:
    167
    Location:
    The Capitol
    High Score:
    1,928
    I'm in. 10 Chars.
     
  8. Ash

    Ash Moves Like Jagger DLP Supporter

    Joined:
    Mar 27, 2010
    Messages:
    1,747
    Location:
    Atlanta
    In like Flynn.
     
  9. Custer

    Custer Loves the Gay Porn DLP Supporter

    Joined:
    Feb 28, 2008
    Messages:
    1,413
    Location:
    Custer National Cemetary
    Do want! This will be played on our forums, right?
     
  10. Lungs

    Lungs KT Loser Prestige DLP Supporter

    Joined:
    Jul 16, 2011
    Messages:
    2
    Location:
    i love girl's generation tbh
    High Score:
    1803
    In like NIN.

    I'm having visuals of stabbing Eido with nine inch nails XD
     
  11. KaiDASH

    KaiDASH High Inquisitor DLP Supporter

    Joined:
    Oct 6, 2010
    Messages:
    562
    Location:
    Australia
    make lungs create his own qt
     
  12. Castiel

    Castiel Headmaster

    Joined:
    Dec 7, 2010
    Messages:
    1,020
    Location:
    India
    I would love to join as well. :D
     
  13. Eidolonic

    Eidolonic Chief Warlock

    Joined:
    Jul 30, 2007
    Messages:
    1,487
    Yep.

    I'll make a new thread for gamestart once I close signups, and randomize the player list/roles and send out QT's.
     
  14. Oliver Kingston

    Oliver Kingston Fake Flamingo Prestige DLP Supporter

    Joined:
    Apr 5, 2011
    Messages:
    193
    Location:
    Near Seattle
    High Score:
    1801
    In is it too late.
     
  15. Eidolonic

    Eidolonic Chief Warlock

    Joined:
    Jul 30, 2007
    Messages:
    1,487
    Nah, not too late in the least. I wanted 15 signups minimum, and that's where we're at now, assuming Bill Door is still interested.

    If anyone else wants in, feel free to sign up. I'll be mostly randomizing the player list, and then make sure I have 2-3 replacements available from the rest. If there's anyone that wants to join me in observer chat as I pull my hair out and go "Whyyyyyyyy?", then they can, provided there's still those 2-3 replacements.

    Tentative start date is the evening of the 18th (US est). Days will be 72 hours maximum, with no deadline extensions given. Nights will be 24 hours maximum, and will end sooner if all actions are in.
     
  16. LochNess

    LochNess Second Year DLP Supporter

    Joined:
    Oct 10, 2011
    Messages:
    78
    Location:
    Canada
    This is my kind of game! Not too crazy and long and complicated. Would love to be an alternate since it is all full.
     
  17. Eidolonic

    Eidolonic Chief Warlock

    Joined:
    Jul 30, 2007
    Messages:
    1,487
    Roles will be sent out shortly - game starts tomorrow evening.

    ---------- Post automerged at 02:28 PM ---------- Previous post was at 01:55 PM ----------

    All PM's sent.

    Confirm in your quicktopic as soon as possible.

    Player List
    Ash
    Castiel
    Dovaekiin
    Gambit
    Jwlk
    Kai
    Kalas
    Lungs
    Menace
    soundlyParanoid
    Uncle Stojil
    Vira
    Zennith

    Alternates
    Custer
    LochNess

    Day Start will be Wednesday, July 18 at 7:00 PM EST - 28.5 hours from now.

    (I will make a new thread tomorrow evening for the game)
     
  18. Aekiel

    Aekiel Angle of Mispeling Prestige DLP Supporter

    Joined:
    Mar 16, 2006
    Messages:
    832
    Location:
    The Mouth of Ports
    High Score:
    9,373
    Whelp, I'll be asleep for that. Somebody nominate me for Lump when it starts. :p
     
  19. Sacrifice

    Sacrifice Guest

    Damn. missed signups D:
     
  20. Eidolonic

    Eidolonic Chief Warlock

    Joined:
    Jul 30, 2007
    Messages:
    1,487
    I can tack you on as the third alternate, or give you a link to observer chat, if you'd like. One or the other, not both.

    ---------- Post automerged at 07:19 PM ---------- Previous post was at 01:31 PM ----------

    TinyHunt 2 has started.

    The princess is in another thread.
     
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