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TinyHunt 9: TinyHunt IN SPACE

Discussion in 'Little Italy' started by Newcomb, Jan 1, 2019.

  1. Newcomb

    Newcomb Minister of Magic

    Joined:
    Sep 28, 2013
    Messages:
    1,246
    Location:
    The Evergreen State
    TinyHunt [​IMG] I N S P A C E

    A Witch Hunt Variant That Takes Place IN SPACE
    Roles:

    United Earth Alliance Village

    The Village wins when all members of the Witch Coven are dead, and at least one Villager is alive.


    [​IMG]
    Quantum Priest
    Each night, use your Schrodinger-particle waveform collapse device to check if a player is in the Lazer Witch Coven.

    [​IMG]
    Telepathic Blorgon Acolyte
    At the start of the game, you use your mastery of the mind arts to learn who the Priest is.

    [​IMG]
    Cyber Judge
    At the end of day, if the Lynch vote is tied or no lynch, you may use your Trans-Galactic Gamma Ray Gavel to kill a player of your choosing. This does not count as a lynch for Vigilante purposes.

    [​IMG]
    Death Ray Vigilante
    The first Night after two consecutive lynches of Village members, you may use your ultraviolet, SureKill space blaster to kill a player. A Vigilante kill appears the same as a regular Lazer Witch Night Kill.

    [​IMG]
    Techno-Oracle
    Each night, pick a player to target with your crypto-tool. If that player was visited by any other party, you hack into the extranet and learn how many Lazer Witches were alive at the start of that night. Possible Visits: Witch Kill, Vigilante Kill, Priest check, Clown throw, Angel protect - including a deathcurse blocked Angel protect.

    [​IMG]
    Space Pirate Gambler
    At the start of the game, choose even or odd. On those nights, you use your black market connections to go dark, and have Protection from a kill.

    [​IMG]
    Battle Marine Leeroy
    A hardened space marine, you don’t flinch at sacrificing your life to destroy the enemy. You may kill yourself to immediately determine the Lynch target, so long as a majority has not been reached. Your death, and who you select will be announced at day end. This does not count as a lynch for Vigilante purposes.

    [​IMG]
    Android Graverobber
    Once per game at night, activate your positronic memory algorithms to pick a dead player and learn their role. Lazer Witches are told when you do this.

    [​IMG]
    Alien Hive Queen D.O.B.
    When you die, you ram your ovipositor down another player’s throat, implanting your eggs inside them to hatch your brood and incidentally killing them. Your death and the target you select will be announced at day start if you are killed in the night, or at day end if you die to a lynch.

    [​IMG]
    Holographic Clown
    Each night, select a player to hit with a holographic pie. Players hit by pies are told, and if you selected the same target as the Priest or Oracle, you have Protection from a kill for that night (though you are not informed you had protection).​

    Lazer Witches

    Witches win when all Villagers are dead or nothing can prevent this from happening. Witches can freely communicate with each other and have a nightly kill.

    [​IMG]
    Void Demon
    Each night, you slip into the darkness between dimensions and spy on the Alliance. At the end of the Night, you are informed of who the Priest and Oracle visited, but not who visited which player.

    [​IMG]
    Lunar Occultist
    At the end of each night, you tap into the dark energy of the moon and are informed of the Guardian Angels' protection target that night. If the Guardian Angels protect same target two nights in a row without preventing their death, learn that target's role.

    [​IMG]
    Mecha-Necromancer
    You use nanobot swarms on the corpses of your victims. Learn the role of players killed by the Lazer Witch Night Kill.

    Mechanics

    Timing: Day One will be 120 Hours, Day Two will be 72 hours, and Day Three and onwards will be 48 hours. Nights will be 24 hours.

    Lynches: The day ends when the day end timer arrives. The day can be ended prematurely with a HARD LYNCH, which will be roughly 3/4 of the alive players. SOFT LYNCH will be majority, and will determine the lynch at Day End. If a SOFT LYNCH is not reached by Day End, or the vote is tied, it will go to the Judge, or result in a no lynch. Voting for No Lynch is permissible. There are no deadline votes.

    Deaths: Roles are not revealed upon death.

    Cosmic Soup: At night, instead of making the group Night Kill, a Witch may instead choose to drink Cosmic Soup, unleashing the full power of pulp sci-fi technobabble. Doing so allows them to Match a player to an Innocent role one at a time until they are incorrect or choose to stop. Each correctly Matched player dies. They may do this once per Witch. Dead Witches cannot use Cosmic Soup.

    A successful Match will only give the 'PlayerName has Died' message. On an incorrect match, the message is 'Xanthippe the Witch attempted to Soupkill Yolanda the [Incorrect Role Name], but failed', but if no players have been killed that night with Soup, the identity of the Witch is not revealed - 'A Witch attempted to Soupkill Amelia the [Incorrect Role Name], but failed'.

    Robo-Lump, the Faithful Panda:

    [​IMG]

    -Douglas Adams

    On Day 1, there is a plurality vote for Robo-Lump to be a player's friend (witches choose who wins a tie). Robo-Lump always Lynch votes the same as his friend, adding an extra vote. If Robo-Lump's friend dies, Robo-Lump leaves the game.

    Guardian Space Angels:

    [​IMG]

    Dead players become Space Angels. Each Night, the Angels decide by plurality vote to Protect a player (tie = no protect). A Protected player can't die to regular kills that night (Vigilante Kill or Witch Night Kill). "No Protect" is a valid vote.

    Angels get the results of Priest checks at the end of each night. Angels are unable to give Protection when there are four or fewer living players at the start of night.

    Dark Matter Death Curse: Once per game during Day, dead Witches may cast a Dark Matter Death Curse, which renders any Protection that Night ineffective. After casting a Death Curse, the Witch may not vote any further in Angel chat (but can still post in it). Living players are not informed of a Death Curse. Angels are not informed of a Death Curse until the end of that night.

    Lazer Witches’ Last Gasp: If a Witch dies to a standard lynch (not judge or leeroy), their power continues to work for the coven that night.

    Night Kill Survival: If a player survives being killed at night there is no public announcement made. However, the player is told privately that they survived.

    Timing Specific Role Actions: D.O.B, Leeroy and Judge can (and should) have pre-queued conditionals set up at all times in their QuickTopics. (Ex: If I reach soft lynch at any point, I wish to activate Leeroy on Player X. Ex #2: I'm currently setting myself to revenge kill Player Y if I die).

    Rules

    -Only living players may post in the game thread
    -You may not post in the game thread during the night phase
    -You may not edit or delete posts from the game thread or in any QuickTopics you may be posting in
    -You may not privately communicate with anyone except the game moderator unless you're specifically allowed to do so (i.e. the QuickTopics for Witches or Angels). This includes using systems outside the scope of the game to communicate something game related.
    -You may not post in codes or ciphers.
    -Votes must be bolded, brightly colored, and on a separate line.
    -All actions that are not explicitly worded as optional are not optional.
    -Moderator decisions are final. Play to the spirit of the game and don't make me make judgement calls.
    -Be Nice, and have fun. This is not optional.

    Priority

    Day Action Priority
    -Start of day + Announcements
    -Day ends
    -Gambler protection choice locked in
    -Lynch if majority, allow Judge to pick if no majority or no lynch (if alive)
    -Robo-Lump joins his friend (Day One only)
    -DoB Revenge if lynched
    -Witches Death Curse
    -Vigilante informed if he can kill

    Night Action Priority
    -Everything resolves effectively simultaneously, with kill happening last.

    Flavor

    Look, all of you are in space. It's crazy and awesome and you're in space, and there are lazer witches. You can tell they're badass because they spell laser with a z. There's robots and robot pandas and probably a talking alien facehugger who's voiced by Bradley Cooper.

    Just find the lazer witches and everything will be cool.

    Livelist

    Amberiat
    Ampharos
    Citrus
    Cobalt
    fontisian
    Gemma
    Grapefruit
    his fluffiness
    Jarizok
    Regfan
    tom
    Umami
    Vaimes
    Day One ends in 120 hours

    With 13 votes alive, it will be 7 to soft lynch, and 10 to hard lynch.

    [​IMG]

    Day begins
     
  2. Vaimes

    Vaimes Fifth Year

    Joined:
    Apr 6, 2014
    Messages:
    145
    Lump Vaimes
    --- Post automerged ---
    Also first.

    Eat your hearts out.
    --- Post automerged ---
    10/10 for space flavor.
    --- Post automerged ---
    Just as I predicted, it’s just me.

    :V
     
  3. tom

    tom First Year

    Joined:
    Jul 5, 2016
    Messages:
    22
    Location:
    california
    High Score:
    0
    Hey vaimes.
    --- Post automerged ---
    Lynch: reg
    Lump: grape
     
  4. Vaimes

    Vaimes Fifth Year

    Joined:
    Apr 6, 2014
    Messages:
    145
    Hey.

    Vote someone not me and I’ll sheep.
     
  5. tom

    tom First Year

    Joined:
    Jul 5, 2016
    Messages:
    22
    Location:
    california
    High Score:
    0
    Im ready to end the day.
     
  6. Vaimes

    Vaimes Fifth Year

    Joined:
    Apr 6, 2014
    Messages:
    145
    That works.

    Lynch Reg[/b[
    --- Post automerged ---
    Whatever, Reg[/b[ is his new name.
     
  7. tom

    tom First Year

    Joined:
    Jul 5, 2016
    Messages:
    22
    Location:
    california
    High Score:
    0
    Reg b a witch
     
  8. Vaimes

    Vaimes Fifth Year

    Joined:
    Apr 6, 2014
    Messages:
    145
    He really be.

    I be Lump’s friend.
     
  9. tom

    tom First Year

    Joined:
    Jul 5, 2016
    Messages:
    22
    Location:
    california
    High Score:
    0
    Youre a huge waste of a lump on this site and you know it
     
  10. Vaimes

    Vaimes Fifth Year

    Joined:
    Apr 6, 2014
    Messages:
    145
    Ugh but I WANT and NEVER get.
    --- Post automerged ---
    Whatever.

    Lump Grape
     
  11. tom

    tom First Year

    Joined:
    Jul 5, 2016
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    22
    Location:
    california
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    0
    I mean ill take a panda id let you visit him
    --- Post automerged ---
    But if i get lump votes i cant also be the shrug lynch at deadline
     
  12. Vaimes

    Vaimes Fifth Year

    Joined:
    Apr 6, 2014
    Messages:
    145
    Like that’s ever happened.
     
  13. Fluffiness

    Fluffiness DA Member

    Joined:
    Nov 19, 2013
    Messages:
    167
    Lump Fluff

    Hi friends
     
  14. Vaimes

    Vaimes Fifth Year

    Joined:
    Apr 6, 2014
    Messages:
    145
    If I squint, it looks like you’re wearing a witch’s hat.
     
  15. Fluffiness

    Fluffiness DA Member

    Joined:
    Nov 19, 2013
    Messages:
    167
    We're letting blind people play now? I consider that a win for diversity.
     
  16. tom

    tom First Year

    Joined:
    Jul 5, 2016
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    22
    Location:
    california
    High Score:
    0
    Fluff why you so pointy?
     
  17. Fluffiness

    Fluffiness DA Member

    Joined:
    Nov 19, 2013
    Messages:
    167
    Why not?
     
  18. tom

    tom First Year

    Joined:
    Jul 5, 2016
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    california
    High Score:
    0
    I dont really have an answer for that.
     
  19. Grapefruit21

    Grapefruit21 Muggle

    Joined:
    Dec 28, 2018
    Messages:
    2
    No one should trust me with that sort of power.

    Lump: Gemma
    Vote: Citrus
    --- Post automerged ---
    There can only be one.
     
  20. Vaimes

    Vaimes Fifth Year

    Joined:
    Apr 6, 2014
    Messages:
    145
    There can only be one witch?
     
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