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KarmaHunt ~ This is All My Fault

Discussion in 'Little Italy' started by Striker, Aug 11, 2012.

  1. Uncle Stojil

    Uncle Stojil Auror

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    Prevent his roleclaim so he can have night-immunity? Yeah, scum would never do that.
     
  2. Aekiel

    Aekiel Angle of Mispeling ~ Prestige ~ DLP Supporter

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    Good point, and one I made earlier now that I think about it. Still, death is curable, banishment isn't.
     
  3. Klackerz

    Klackerz Bridgeburner

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    Nobody has posted anything of much content except some five players.

    Uncle Stojil seems like a town to me for now. He's actively trying to make up good plans for town.dhulli(never going to call him laila) seems scummy.

    Castiel also seems like a town for once. I haven't given much thought about the other players till now. They all played cautiously without any derps.
     
  4. Sacrifice

    Sacrifice Guest

    Mods, please enlighten us on how The Doctor's "Bird Masks" ability work.


    I don't know if this was mentioned the previous thread, but does "removes their night kill" mean that if Doctor targets Player X to cleanse, and Player X is targeted by a NK, the NK will be removed?

    and "cleanses their Karma" means that the karma will be changed to Good regardless of whether it was good or bad, right? (unless it is an Always Bad Karma role)

    If this is the case, there won't even be a need for the Albany to protect soundlyParanoid!
     
  5. Castiel

    Castiel Headmaster

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    I was just re-reading the thread and it seems I missed this post the first time around.

    I don't really know what you are asking and/or telling me?

    All this time I have been asking Para to RR.
     
  6. Uncle Stojil

    Uncle Stojil Auror

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    /me sighs again.

    I was going to quote the post in the last thread but I can't even find the thread.

    Anyway, no, the Doctor only removes any night-kill power the target himself would have, beside cleaning his karma.
     
  7. Castiel

    Castiel Headmaster

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    It was. I think Stojil asked that.

    If you have the option to make a night-kill, it is nullified. That is, you don't make a night kill.

    It is NOT protection.

    I am not sure but yes, what you say is probably correct.

    I have never been scum in a mafia game (on DLP, and I have only played mafia on DLP) except when I have acted as a replacement.

    Just saying.
     
  8. Uncle Stojil

    Uncle Stojil Auror

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    And cleansing the karma should mean putting it to good regardless of what it was. I don't know about the Dirty Steward, which is the only role with "always bad karma".

    ---------- Post automerged at 12:49 PM ---------- Previous post was at 12:49 PM ----------

    - Ninjed

    /10
     
  9. Sacrifice

    Sacrifice Guest

    Yes, the thread seems to be removed, else I would've gone back and take a look. Thanks.

    Then I have another question that I think it would be good for us to know the answer to. This would be in regards to the "Albany/2nd heir or Albany/Gloucester" dilemma.


    Mods, Duke of Cornwell can choose a DEAD player to reveal his/her karma with the Social judge ability, is that correct?
     
  10. Speakers

    Speakers Backtraced

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    No, I said my reasoning wasn't that strong which is why I backed off. The only reason I brought it up again was to show that there was some logic behind it. It wasn't completely out of the blue.
    That was on purpose. I was questioning the need for your correction.
     
  11. Castiel

    Castiel Headmaster

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    dhulli, stop using colors.

    They aren't helping you case.
     
  12. Sacrifice

    Sacrifice Guest

    Nope. Apparently The Bastard also "always has bad karma", as mentioned in the previous thread.

    I really want these people:

    Nemrut (I saw him looking at the thread for quite some time)
    Sesc (posted once and then vanished into thin air)
    bob99 (posted once and then vanished into thin air)
    guljons (posted once and then vanished into thin air)


    to add in more input. Yes, I know, time zones. Just a reminder. :)

    Also, is Ash and Kensington going to post at all? Ash didn't even post once the previous thread.
     
  13. Nemrut

    Nemrut The Black Mage ~ Prestige ~

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    Am not quite sure what to post, at this moment.

    On Dhulli/Laila, am not certain he truly is scum at this point but either way, if he/she is going to divide votes from now on, maybe it would be better to get him/her out of the way sooner rather than later.
     
  14. Speakers

    Speakers Backtraced

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    Divide votes? I'm happy to join the bandwagon. I was just offering a different point of view! Jeez guys, this is mafia, there should be more than one point of view lest we fall into the trap of scum controlling the game.
     
  15. Aekiel

    Aekiel Angle of Mispeling ~ Prestige ~ DLP Supporter

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    Okay, here's that idea I talked about earlier.

    I've found a plan that would townfirm a maximum of eight people, with five players knowing the identity of each other plus the Earl of Gloucester being around and Para/Nemrut already being townfirmed by being the heirs. Here it goes, but first a very important note.

    <b>DO NOT HINT AT YOUR ROLE AT ALL.

    Duke of Cornwall: Do not use your ability tonight.</b> It will just give the witches more info to banish people with.

    Now for the plan.

    <b>Plan 1 -</b> Using the Bastard's web of information to townfirm 8 people (including the heirs of the High King).

    Affected roles:

    The Bastard
    Regan
    Goneril
    The Earl of Gloucester
    The Dirty Steward
    The Legitimate Son
    The heirs of the High King (Nemrut + Para)

    On night two if any of the above roles are dead, claim in dead chat that you are one of the six named roles (the heirs, while useful, are not necessary for this plan as they're already townfirmed) and get yourself revived. If there is more than one of those roles in deadchat, the above list is ranked in order of most important role. It will be difficult to sort out, but the Bastard must be alive on night three for this to work. It will very likely be difficult to do this without someone being banished, but as a guideline, if you're the Earl of Gloucester or below, wait to see if anyone comes forward claiming to need revival. If you believe his claim support him without putting your name forward or (if you don't believe him) put your name forward. If nobody else comes forward, go for it.

    The Dirty Steward gets his info no matter if he is dead or alive, so it doesn't particularly matter if he's alive on night three, though it would be handy to have him brought back to life at a later date, if it turns out that he's dead.

    On day three the Earl of Gloucester stabs his eyes out, townfirming himself and confirming that Goneril is alive. Will likely end in death/banishment if the Duke of Albany doesn't protect the Earl, but I'm willing to risk one banishment for the sake of this many townfirms. Especially since it will narrow down the suspect pool by one even if he dies.

    On night three Goneril sends a message to the Bastard with some manner of code phrases or signals for Goneril, the Bastard, the Legitimate Son, Regan and the Dirty Steward to use in the thread in order to identify themselves to the Dirty Steward (for God's sake make them blend in) and three roles to act as spokespeople for day four. This serves the dual purpose of identifying those players to each other and preventing the scum from learning roles if they pick up on the code.

    The Bastard replies to Regan with the identity of himself, the Legitimate Son and Goneril, and tells him the code phrases. Naturally he tells the Legitimate Son the phrases too. Goneril dies.

    Regan kills two players that aren't any of those three or Nemrut/Para, which hides Goneril's death amongst others so that she can take the revival on night four and not be immediately banished. There is a risk of Regan killing the Dirty Steward here, in which case he should use his code phrase in dead chat, so that Goneril knows who he is.

    On day 4 everyone uses their code phrases and everyone identifies each other. Once that's all done, the three spokespeople come forward and name the players that have been townfirmed, without naming their roles, obviously.

    That townfirms Goneril, Regan, the Bastard, the Dirty Steward and the Legitimate son. With the addition of Para/Nemrut and the Earl of Gloucester (who don't know the identities of the privately townfirmed people) that makes up to 8 players who are proven town. If we get lucky and the scum don't hit any of those roles with their nightkills that narrows the suspect pool down to 5 players, at which point we can lynch and nightkill them to death.

    If there's some overlap that puts us at somewhere between 5 and 9 players we have in our suspect pool. The Tenant and the Gentleman can mechanically prove themselves to be town, so assuming they get a chance to use their abilities it brings the suspect pool down to 5-7 players.

    At this point if we assume all witches are alive, which knowing our luck is especially likely, we have 5-7 suspects to kill with a combination of the lynch, Regan, Para's nightkill, the Earl of Kent's knives and the Gentleman. The Earl of Kent should only give knives to townfirmed players (and since Para is likely getting protection for the next few days, I'd choose him).

    Easy win for town.

    If you can spot anything wrong with this plan, or have any suggestions that might improve it, say so.

    ---------- Post automerged at 02:33 PM ---------- Previous post was at 02:32 PM ----------

    God damn it, forgot the bbcode.
     
  16. Sacrifice

    Sacrifice Guest

    Seems like a good plan so far, need to read a few more times and recheck the rules to determine if it is foolproof.
     
  17. Speakers

    Speakers Backtraced

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    Just read the first few lines. A few things, it is possible that the heirs are one of those two roles. And two, Scum can read deadchat and any person who role reveals in deadchat is very likely to be banished, especially if one of those important roles.
     
  18. Aekiel

    Aekiel Angle of Mispeling ~ Prestige ~ DLP Supporter

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    That's why I said don't roleclaim. Try reading the whole thing, and yes, the heirs may be any of those roles.
     
  19. Zennith

    Zennith Pebble Wrestler ~ Prestige ~

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    Aekiel, that's pretty damn solid, it essentially puts a hard timer on Scum, and I think that's the key to a win, especially in this game.

    I love it.
     
  20. Castiel

    Castiel Headmaster

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    Just went through the plan quickly and it looks really good. This will be an easy win if it works. I will probably go through it several more times to make sure there are no holes.

    I think Para can still RC without affecting this plan. Am I missing something?