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Uncharted 2: Among Thieves

Discussion in 'Gaming and PC Discussion' started by Rahkesh Asmodaeus, Dec 2, 2008.

  1. Sokohn1

    Sokohn1 Squib

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    One of my teachers works for the company that was developing this game. I love that class.

    I do feel kind of sorry for him, since he showed both the trailer for this game as well as for Brutal Legends, and everyone went crazy over Brutal Legends.
     
  2. Xiph0

    Xiph0 Yoda Admin

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    Manual aim is for X-Box faggots, Sony. YOU NEED TO LEARN THIS.
     
  3. Rahkesh Asmodaeus

    Rahkesh Asmodaeus THUNDAH Bawd Admin DLP Supporter

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    o_O

    Why would you want the ease of auto-aim? This isn’t GTA, Xiph, firefights and running behind cover and taking careful aim is a huge part of this game. Auto-aim would make the game ridiculously easy.
     
  4. Lord Potter

    Lord Potter Backtraced

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    Agreed, a game with auto aim fails.(unless it's GTA or alike) First Person shooter games, really need manual Aim, for better game play. Manual aim is the thing that decides if you are a noob or someone with skills, and if you know how to control recoil.

    I might buy the game, but my Samsung LCD TV is only 32" 1080P though.
     
  5. Mercenary

    Mercenary Snake Eater

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    Or you know... playing on the console... I do have to admit people who can play and LIKE fps on the console, are either a very patient, or b insane.

    keyboard and mouse ftfw.
     
  6. Cruentus

    Cruentus Chief Warlock DLP Supporter

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    You say that. But at least with manual you know you achieved something when you get over 100 head shots, I'm shooting for 250 now:awesome

    That and taking an M4 and gunning down a bunch of saps that were coming up the stairs behind you.
     
  7. RedNehi

    RedNehi DA Member

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    How long is the story? Anyone beaten it or anywhere close?
     
  8. Xiph0

    Xiph0 Yoda Admin

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    It was a huge part of GTA too, the AI knew how to use cover and had range almost beyond your field of vision, it was still pretty hard. I really, really dislike manual aim on consoles. Analog just doesn't work for me, too sensitive.
     
  9. Cruentus

    Cruentus Chief Warlock DLP Supporter

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    Beat it. The ending is made of win, Clowns is the only thing your getting out of me:awesome

    This is easily a 5/5, the story was amazing, and the sights were incredible.
     
  10. Noesant

    Noesant Squib

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    Somewhere, Florida
    Look forward to, maybe, ten hours of gameplay. I beat in two sittings, which sounds like 'lolnolife', but it's very easy to get sucked in to the game. The game play is generally fast-paced, barring puzzle areas, though these are few and far between.

    The game is eye-candy, though that only adds to the immersion. The beauty is something to be in awe of, but I often found myself looking around and trying to find where to climb because it's not always obvious.

    A bit of advice, beat it on hard the first time because it'll be a while before you play it again, even with all the unlockables.

    In summation, I'd give it a 4.5/5, though that's only because I beat it the day after it came out, and it seems like it should have been longer (or more challenging) than that.
     
  11. Jibril

    Jibril Headmaster

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    I beat it on hard in three sittings.

    The game is gorgeous. It is much better than the previous one. Finally the shooting isn't tedious and is enjoyable. Of course, there are some flaws:
    The druged up dudes in Shambhala - they can suck bullets like they are made of water, but they die from two shots from a fucking crossbow - IMO it is a bad design.

    The finale fight - Lazarevic has a huge fucking hand to throw four fucking grenades AT ONCE.

    "Clowns":awesome
     
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