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STAR WARS: A Mafia Variant Day 4

Discussion in 'Graveyard' started by Zeitgeist, Aug 29, 2011.

Not open for further replies.
  1. Zeitgeist

    Zeitgeist High Inquisitor

    Joined:
    Dec 27, 2010
    Messages:
    508
    Location:
    Under the Staircase
    ...calutron and KaiDASH were the co-developers of this thread. Credit to them.
    Approved by Merrill II



    Long ago, in a galaxy far far away...


    -STAR WARS: A Mafia Variant-




    This was conceived to be a spiritual successor to Death Eaters. Essentially, it was devised to alleviate some of the current, overwhelming popularity of the DE game. Although it will resemble Death Eaters in its core structure, STAR WARS will also have some key differences. New and very different roles will be assigned, making this game an interesting experience.

    The Town is a planet belonging to the Galactic Empire, whose iron-clad rule is opposed by the heroic Rebel Alliance. Consequently, the Rebels will be the equivalent of the Mafia, Death Eaters, and Werewolves. Droids, Twi'lek Slave-girls, and even Emperor's Hands will all feature as roles to be played. The game will be set between Episode III and Episode IV.

    Since STAR WARS was created mainly for people who missed out on the original DE games, priority will be given to people who are on Merrill's waiting lists. Also, sign-ups will officially begin today, at a time which is probably preferable for those who missed out because of time-zones. Anybody currently participating in Death Eaters is also discouraged from participating. Although it's Merrill's call, I strongly advise against it because of the sheer amount of mindfuck you'd have to go through.


    [Currently, Sign-Ups are open. They will be opened for another TEN MINUTES from this post's last edit]



    The Possible Roles:

    Not all roles will be used. The number and types of roles assigned will depend on the number of people who sign-up. The more people sign-up, the more roles available.

    THE TOWN/EMPIRE:



    Citizen (max: unlimited):
    Role is similar to Townie or Villager in normal games of Mafia. Citizens have no special abilities. They can vote during the day on who shall be lynched and executed at the firing range.
    Abilities
    None​

    Stormtroopers (max: 3):
    Role is similar to Mason in normal games of Mafia. As the elite, clone soldiers of the Galactic Empire, the Stormtroopers are bound by their military platoons and thus possess the ability to communicate with other Stormtroopers. Hence, the Stormtroopers are aware of at least one other confirmed pro-Empire person.
    Abilities
    - Communication with other Stormtroopers via PMs​

    Human Replica Droid (max: 1):
    Role is similar to Virgin in normal games of Mafia. Created to mimic the physical appearance of a human, the Human Replica Droid (HRD) is a prototype robot designed for the purpose of subterfuge and destruction. The HRD's death, through lynch and State-sanctioned execution, will trigger a self-destruct code which would cripple Rebel activity. Consequently, the Rebels would need to waste a night-phase to recover and re-coordinate. Unlike the other roles, the HRD cannot be role-blocked.
    Abilities
    - If lynched, no one in the town can be night-killed for the following night.​

    Emperor's Hand (max: 1):
    Role is similar to Doctor in normal games of Mafia. An Emperor's Hand is a Force-sensitive individual trained by the Empire in the ways of the Dark Side. Consequently, Emperor's Hands have the unique, Force-oriented ability to target one individual for "protection" during the night phase of the game. Individuals who are being protected by a Hand cannot be killed. Emperor's Hands can however be role-blocked, thus nullifying their activities for the evening. Hands additionally cannot target themselves for protection.
    Abilities
    - Can target one individual each evening making them invulnerable​

    Emperor's Adept (max: 1):
    Role is similar to Nurse or Back-Up Doctor in normal games of Mafia. Adepts are Force-sensitive individuals who are currently training to become Emperor's Hands. Because of their Dark potential, Adepts will be able to assume a Hand's abilities upon the death of an Emperor's Hand.
    Abilities
    - Assumes the abilities of the Emperor's Hand upon the Hand's death​

    Probe Droid (via a Mechanic) (max: 1):
    Role is similar to Cop or Investigator in normal games of Mafia. Probe Droids are machines that are specifically designed and programmed to perform reconnaissance duties. Consequently, these Probe Droids possess the power to investigate any of the players. During night phases, the Probes' Mechanic can target a single individual to find out whether that person is guilty or not guilty. Probe Droids can be role-blocked, making their investigative ability useless for the evening.
    Abilities
    - Can investigate one person each evening to see if he or she is a Rebel​

    Imperial Governor (max: 1):
    Role is similar to Governor in normal games of Mafia. Imperial Governors are Empire-aligned politicians who have received the Emperor's blessing. Because of their high position within the imperial hierarchy, Governors can prevent lynches from occurring. After a lynch has begun, the Governor is given a brief opportunity secretly tell the Moderator to stop the lynch. If the Governor's power is exercised, the lynch is declared as "failed" and the night-phase proceeds as normal. The governor may not stop his/her own lynch, and cannot stop the same person from being lynched twice. The Governor can also be role-blocked and can only use their powers three times in the game.
    Abilities
    - Can choose to stop lynches through a PM to the Moderator (limited to three shots)
    - If targeted by a role-blocker, cannot use any Abilities during the following day​

    Astromech Droid (via a Pilot) (max: 1):
    Role is similar to Bus Driver or Driver in normal games of Mafia. Astromech droids are machines which perform repair duties and often serving as navigational adjuncts on smaller starships. Consequently, these Astromech Droids possess the power to sabotage electrical equipment on starships, affecting interstellar communications. During night phases, the Astromech' Pilot can target two people at night. Because of the Astromech's electrical interference, any actions done on those two people at night will be swapped. For example, if Player A and Player B are chosen, and the Probe investigated Player A, the Probe will instead receive a report on Player B. Astromech Droids can be role-blocked, making their ability to cause interference useless for the evening.
    Abilities
    - Can cause any actions performed on any two people to become swapped at night​




    THE MAFIA/REBEL ALLIANCE:


    Rebels (max: ??):
    Role is similar to Mafioso in normal games of Mafia. The Rebels' primary goal is to overthrow the current regime and restore the old Republic. They can communicate with other Rebels and are able to vote on a single person to decommission each night.
    Abilities
    - Communication with other Rebel via PMs
    - Can vote to target a person to be killed during night phase​

    Jedi Master (max: 1):
    Role is similar to Godfather in normal games of Mafia. Powerful in the way of the Light, the Jedi Master is the strongest Rebel role. If targeted for investigation during the night, the Jedi Master will appear to be a Citizen. If consensus on who to kill cannot be reached by the other Rebels, the Jedi Master can step in at the last moment (see rules) to determine a target.
    Abilities
    - Communication with other Rebels via PMs
    - Will appear as Citizen when investigated by Probe
    - Cannot be killed in the night
    - Can vote to target a person to be killed during night phase
    - Can determine which person to target for kill if no consensus reached​

    If lynched, no one in the town can be night-killed.the evening as well. Read below for their abilities[/b][/color].

    Jedi Knight (max: 1):
    Role is similar to Godfather Junior or Mafia Heir in normal games of Mafia. The Jedi Knight is a Light-oriented warrior who has been the Jedi Master's pupil in the Force. Consequently, the Jedi Knight can mimic his/her Master's ability and appear to be a Citizen, if targeted for investigation during the night. However, the Jedi Knight isn't completely skilled in these Cloaking powers, and will appear as a Rebel in subsequent investigations.
    Abilities
    - Communication with other Rebels via PMs
    - Will appear as Citizen when investigated by Probe for the first time. Subsequent investigations on the Jedi Knight will be successful, though
    - Can vote to target a person to be killed during night phase​

    Twi'lek Slave-girl or Falleen Slave-boy (max: 1):
    Role is similar to Consort in normal games of Mafia. Heralding from extremely attractive races, the Slave-girl or Slave-boy is a beautiful individual who lures and mesmerises others. As such, the Slave-girl and Slave-boy operate for the Rebel Alliance as role-blockers. They can target one individual each night and use their sensuous appeal to prevent the target from using any abilities. Additionally, the Slave-girl or Slave-boy can communicate with other Rebels and vote on a single person each evening to be disposed of.
    Abilities
    - Communication with other Rebels via PMs
    - Can target one individual each evening, preventing them from using any of their abilities
    - Can vote to target a person to be killed during night phase​


    Galactic Senator (max: 1):
    Role is similar to Janitor in normal games of Mafia. Galactic Senators are cerebral politicians such as the esteemed Princess Leia and Mon Mothma. Using their high positions within the Empire, Galactic Senators will surreptitiously arrange for the destruction of incriminating evidence. More specifically, Senators can choose one person at night and if that person dies, only the Senator will know the victim's role. The town would be simply informed that the body has been "cleaned up". The Senator can only use this ability to "clean up" two times.

    Abilities
    - Communication with other Rebels via PMs
    - Can prevent the town from learning the role of one victim upon the victim's night-time death (limited to two shots)
    - Can vote to target a person to be killed during night phase​



    //There are a maximum of 24 slots available. First come, first serve.//

    nb: Lion is banned from participating. Please feel free to discuss until the Sign-Ups open.
     
    Last edited: Aug 30, 2011
  2. calutron

    calutron Unspeakable

    Joined:
    Jan 19, 2007
    Messages:
    745
    I am throwing my hat in the ring. 9 hours from now
     
    Last edited: Aug 29, 2011
  3. SmileOfTheKill

    SmileOfTheKill Magical Amber

    Joined:
    Mar 24, 2007
    Messages:
    1,219
    Location:
    Florida, Sigh...
    Yeah, I would but the sign-ups are closed. Time to waitttt.
     
  4. Dark Minion

    Dark Minion Bright Henchman DLP Supporter Retired Staff

    Joined:
    Sep 22, 2006
    Messages:
    2,231
    /me too - and I know I probably won't be able to enter in 10 hours.
     
  5. Zeitgeist

    Zeitgeist High Inquisitor

    Joined:
    Dec 27, 2010
    Messages:
    508
    Location:
    Under the Staircase
    I've amended it to nine hours. I might save some spots for people who have to sleep and thereby can't make the Sign-Up opening. After all, this Mafia Variant was designed for those who couldn't make the DEs because of time-zones and personal circumstances. It'd unfair to deny those people twice. =/
     
  6. Plothole

    Plothole Fifth Year

    Joined:
    Jul 5, 2011
    Messages:
    147
    Gender:
    Male
    Location:
    America
    Yeah, I'll be in bed like seven hours from now. I can't make the signups. If there is any way you can hold a spot for me, that would be great. If you can't I understand.
     
  7. Nemrut

    Nemrut The Black Mage ~ Prestige ~

    Joined:
    Aug 9, 2009
    Messages:
    1,551
    Location:
    Department of Post-Mortem Communications
    High Score:
    2,101
    Same problem as Plothole. I would really like to participate too but it's ten in the evening now and by the time the signup opens, it will probably be around 4 or 5 in the morning and thus I would be asleep.

    Is there a way I could sign in despite that?
     
  8. Republic

    Republic The Snow Queen –§ Prestigious §– DLP Supporter

    Joined:
    Sep 1, 2010
    Messages:
    494
    Location:
    Germany occupied Greece
    High Score:
    4495+2362
    Ok. I'll be in bed in nine hours, but I's like to participate anyway, if at all possible.
    I haven't played a game like this before, and someone will have to explain what is done is what everyone does etc, but it sounds like fun.
    Edit: Now that I went through the De thread, I have played a game like this before, just with less roles.
     
    Last edited: Aug 29, 2011
  9. Rehio

    Rehio Bad Dragon ~ Prestige ~ DLP Supporter

    Joined:
    Jan 1, 2007
    Messages:
    367
    Location:
    New Mexico
    High Score:
    2588
    This is starting to look like a sign up page, with all the people who want a reserved spot.
     
  10. Riley

    Riley Alchemist DLP Supporter

    Joined:
    Nov 8, 2007
    Messages:
    2,345
    Location:
    On The Eastern Seaboard, USA
    I would like to sign up for the Sith Order, but if I'm stuck as a civilian, I guess that'd be ok.
     
  11. Zeitgeist

    Zeitgeist High Inquisitor

    Joined:
    Dec 27, 2010
    Messages:
    508
    Location:
    Under the Staircase
    Since I don't think there is a lot of desire for a second Mafia game, we'll start the Sign-Ups now. Everybody who has posted on this thread has been given a spot. I'll check in this thread in twenty four hours and ask Merrill to close it then. We'll play with the players we have.

    Twenty-one slots or twenty-four hours - what happens more quickly, it's first come, first serve.

    Sign-up has started:

    Maximum of 21 players, Mimimum of 13-14
    1. calutron
    2. SmileOfTheKill
    3. Dark Minion
    4. Plothole
    5. Nemrut
    6. Republic 21
    7. Rehio
    8. Riley Poole
     
    Last edited: Aug 30, 2011
  12. Kang

    Kang Denarii Host DLP Supporter

    Joined:
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    Messages:
    1,205
    Location:
    England
    Niggers better make me a Sith Lord :D

    May I have a spot?
     
  13. KaiDASH

    KaiDASH Auror DLP Supporter

    Joined:
    Oct 6, 2010
    Messages:
    613
    Location:
    Australia
    I'll play if you don't get 20 people or more. Don't want to take a spot from someone who didn't get in last game or whatever.
     
  14. Jeram

    Jeram Elder of Zion ~ Prestige ~ DLP Supporter

    Joined:
    Jun 27, 2006
    Messages:
    143
    High Score:
    1756
    I would like to play the game.
     
  15. Vira

    Vira Third Year ~ Prestige ~

    Joined:
    Dec 20, 2006
    Messages:
    102
    Gender:
    Female
    Location:
    Canada
    High Score:
    1001
    Yeah, what Kai said. If you have room leftover, I'll play.
     
  16. SmileOfTheKill

    SmileOfTheKill Magical Amber

    Joined:
    Mar 24, 2007
    Messages:
    1,219
    Location:
    Florida, Sigh...
    inb4 I'm the first one to get voted to die because of my name.
     
  17. Scrib

    Scrib The Chosen One

    Joined:
    Dec 31, 2008
    Messages:
    2,029
    Count me in if you have space.
     
  18. Lutris

    Lutris Jarl Dovahkiin DLP Supporter

    Joined:
    Oct 27, 2005
    Messages:
    1,665
    Location:
    Tokyo, Japan
    May the Force be with all you fags.

    Count me in.
     
  19. hgf

    hgf Fourth Year

    Joined:
    Mar 24, 2009
    Messages:
    133
    I'd like to join as well.
     
  20. Klackerz

    Klackerz Bridgeburner

    Joined:
    Oct 22, 2009
    Messages:
    786
    Location:
    India
    Count me in also if you have space.
     
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