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General League of Legends

Discussion in 'League of Legends' started by Jon, Mar 18, 2010.

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  1. Peteks

    Peteks Order Member

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    Taric is a very good support, and can form some of the most terrifying partnerships at bot lane, so he is a very solid character to get. Very good bush control and so ability to zone the opponent out of exp range with a good AD like Cait or Graves with you.

    Skarner is very good solo top yes, but he is also one of the very best counterjunglers after his recent buffs, so it is pretty much up to your personal preference of which you like more.
     
  2. Churchey

    Churchey Supreme Mugwump

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    Taric cannot jungle, solo, tank, or ad/ap carry. He is tankey as far as supports go, but that is a far cry from being able to tank for your team.

    His heal is weak, and should really be discounted when you even consider him as a character. He gives less sustain than an Alistar in an even lane. If you level it first the cd and mana costs will fuck you.

    Shatter is what you should level first and why you should lane with an AD. A key to playing him is to not go too aggressive the first few levels. He is actually incredibly squishy before he levels up shatter. Shatter gives him 30 bonus armor and 60 bonus armor when it isn't on CD. It also reduces enemy armor by 30. It is a reduction effect and not a penetration effect, so you can reduce an enemy below 0 armor and deal bonus damage which your AD ally can take advantage of.

    He is significantly more useful, on average, than other supports in the late game. He can tank quite a bit of damage and has more damage output than most other supports as well, with a maximum of 910(+1.8) burst damage on a single target with a significant portion of that being AOE.

    A fed soraka will give some amazing heals, a fed alistar can deal quite a bit of damage, a fed sona can deal significant healing/damage, but in mediocre games, Taric's stun is still a beastly, targeted and unavoidable cc that can really take advantage of out of position heroes. It also makes ganking bot incredibly easy in comparison to other supports. He also gives 35 ap/ad to everyone on his team when he uses his ult, which is significant.
     
  3. tragicmat1

    tragicmat1 Death Eater

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    I disagree with the part about taric being weak early game. In fact, I think that's when he's at his best. Get 1 point in E for early pressure (a stun at this point would usually mean first blood, so people stay away). Max out W next, and pressure lane with stun/break shield. And as mentioned, he works super well with ganks.

    The best part about taric would be the ability to chain cc with other heros. For example, stunning someone while a Caitlyn places a trap directly under. On the other hand, when team fight begins, the most he can do is provide a nice defensive aura (breaking shield usually isn't a very good choice until its toward the end of the team fight) and stunning the enemy's carry or to protect your own carry. His heals are basically useless, but are occasionally useful against those ignites that are about to kill you/teammate. Never hurts to spam them though in later games when you have more mana. Also, getting wards with taric is especially useful, as with your stun killing someone alone in a jungle is easy. Roaming tarics can help mid out a lot too.

    Anyways, didn't know DLP played league of legends. My IGN is swordcookie
     
    Red
  4. Churchey

    Churchey Supreme Mugwump

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    Last edited: Nov 12, 2011
  5. Evan Tide

    Evan Tide Chief Warlock DLP Supporter

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    Taric = current best support.
     
  6. Red

    Red High Inquisitor DLP Supporter

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    Off-topic: Any of you play Catch-the-Teemo? Shit's fun, yo.
     
  7. Churchey

    Churchey Supreme Mugwump

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  8. Link

    Link Order Member DLP Supporter

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    Sona is the current best lane support and pretty good during teamfights because of her ultimate which can engage or break enemy engages.

    Janna is the best support in teamfights because of both her abilities and ultimate.

    Taric is... a nice lane support, only when partnered with some specific champions because of his stun. Only mildly useful in teamfights because he can stun only one person.
     
    Last edited: Nov 12, 2011
  9. Wildfeather

    Wildfeather The Nidokaiser ~ Prestige ~

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    I got him (he was cheap) and played and he is.pretty much what I expected. I took the advice of a DLPer and leveled W after one level of E, and with an AD carry in lane with you, you can force the opponent of lane. Without one, you can only force them to tower.

    He definitely works best with AD. I had amazing games with a teemo and a cait, his stun needs to be complimented with burst, but for some reason AP heroes never seem to be able to.do the job as well. the fact that my W lowers armor factors into that (if my lane is successful, I'm dropping heroes to like, 10 armor.sometimes.

    On the other hand, his heal absolutely terrible. if you rush it and E to be aggressive, your W gets ignored which is practically a crime. at all other times, the heal is only moderately useful, and almost less than you'd like, and cd sucks. if you want to lower the cd, Yoiu can push the lane, but other than that you just have to take it. He is really susceptible to CC, and I never had the money to buy banshee. the best I did, money wise, was buying heart and stone, which left me sitting pretty at 4/10. even though support items are cheap, it always takes me (i feel) too long to get to boots.

    I've went ward x2 h. pot x2 fairies charm -> philosopher stone ->tenacity boots -> heart for max survival, and it works pretty well, but it is slow. that build.let's my lane tower dive though, which is great if we don't have a second CC.

    Otherwise, I enjoyed him. I won all but one of the games I played with him, and I definitely made an impact in all the games. I wish he wasn't raped so hard vs CC thing, as it always seems like even with 3k life if I ever get stunned or slowed, I'm dead. and no one rescues the support from carry or bankers on pubs, for.some reason.
     
  10. Midknight

    Midknight Middy is SPAI! DLP Supporter Retired Staff

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  11. tragicmat1

    tragicmat1 Death Eater

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    On taric, I usually start with Boot/ward/potion. It might seem nice to rush philo stone, but getting boots so you can stun + w is better in my opinion. Also works well if you choose to roam, or if you have a jungler that can't gank very well.

    I can't wait for new masteries though. Attack speed, armor pen all in the beginning.
     
  12. The Berkeley Hunt

    The Berkeley Hunt Headmaster

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    Shhh, Xin.
     
  13. Redeye

    Redeye Penultimate Lurker DLP Supporter

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    On any support I like to start with Faerie Charm and 3 wards and pots. Those 3 wards are too good. If you want to get ballsy you can ward their jungle early so your jungler has an easier time counter jungling too.
     
  14. Midknight

    Midknight Middy is SPAI! DLP Supporter Retired Staff

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    Check out the other ones. I mostly just posted the Xin one for easy access to the rest of them, some are just epic, some are okay.
     
  15. Midknight

    Midknight Middy is SPAI! DLP Supporter Retired Staff

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    New Bitmap Image.jpg

    I really like Teemo =) I build him with On hit items, attack speed. Max his attack speed and passive skill, then his mushrooms. Lil bastard is a squishy portable nuke. I roamed around on this game and just shut them down, lol
     
  16. Churchey

    Churchey Supreme Mugwump

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  17. Darth Disaster

    Darth Disaster The Waking Sith ~ Prestige ~ DLP Supporter

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    Congrats!

    Teemo is a total boss, squishy little bugger. But he tears teams apart either solo or in groups, so long as he can stay away. And with that movement speed passive of his, it's not hard for him to stay away from getting squished.
     
  18. Evan Tide

    Evan Tide Chief Warlock DLP Supporter

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    Until you face a good enemy anti-carry or tank.

    With so many gap closers, you're gonna get jumped hard unless you time it really well or pubstomp.
     
  19. Darth Disaster

    Darth Disaster The Waking Sith ~ Prestige ~ DLP Supporter

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    Which is all, of course, dependent on skill/experience. But with a built-in movement speed bonus, a sprint, stealth, and a slow, Teemo is one of the harder champs to chase down and destroy.

    This is not taking into account summoner spells.
     
  20. Churchey

    Churchey Supreme Mugwump

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    Fizz is pretty awesome.
    .7 AP on Q.
    .35 on passive, .35 on active (.7 total) on W.
    .75 on E.
    1.0 on R.
    Total AP ratio of 3.15, which is pretty high burst damage for a "sustained dps" champ. His mana costs are pretty low too. I ran offensive masteries and didn't have too much of an issue.
     
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