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General League of Legends

Discussion in 'League of Legends' started by Jon, Mar 18, 2010.

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  1. disposablehead

    disposablehead Seventh Year

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    Not gonna happen. As is, the only ranged DPS that isn't squishy as hell is Urgot. His passive and shield reduce damage by 15% and 80 / 140 / 200 / 260 / 320 health respectively. Even then, M5 had to give him the blue buff so he could spam for the first few levels. A blue team running Urgot, with golem on the other side of the map, would have a whole different set of problems.

    This could change if Riot adds a few more ranged champions that can take a few hits, but until then, we are stuck with the standard meta.
     
  2. redshell

    redshell Order Member

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    Graves says hi. His passive makes him awesome, especially at low levels. Farm a few minions with Graves and that passive will soak up the damage. Also, Graves doesn't NEED blue, since he's ranged DPS and his mana costs are fairly low, iirc.
     
  3. tragicmat1

    tragicmat1 Death Eater

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    Also, who said that it has to be AD carry at bot lane? Could easily have someone like Xerath, Kennen, or any other long range ap carries. Only downside is no blue buff for the Ap Carry, but if there's one thing that can be changed, I feel like it's the whole "stuck in a lane during laning phase"
     
  4. Lb13

    Lb13 Second Year

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    On the topic of dragon solos I know that the old Shaco could solo it as soon as it spawned, although you would need to use ignite. Anyway double jungle split between someone like Udyr and Alistar who have amazing map control could be awesome. Just plop a long range caster bot, stick your ad carry take mid, and someone with sustain take top and bam, fantastic ganks with champions that won't fall off late game.
     
  5. disposablehead

    disposablehead Seventh Year

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    Graves, and all other ranged carries, need to build AD. Urgot, on the other hand, just needs to build CR for acid hunter. While Graves buys a B.F., Urgot can buy a glacial shroud.

    Graves' passive caps out at 10 armor below level 6. This is enough to make him tough as hell compared to other carries, but without a support to keep him safe, he'll just get poked to death. Meanwhile, Urgot can both shield and punish pokes hard with his q.

    Urgot ISN'T a carry, but is still ranged enough to prevent the enemy team from getting free farm. He's a nega-carry, building into a damage-reducing tank with a thousand range. As an individual champion, he can be used to break the current meta. But there isn't anyone else who can do the same.

    Of course, you could give Graves solo-bot a try and let us all know how it goes.
     
  6. tragicmat1

    tragicmat1 Death Eater

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    I don't see how Graves solo-bot could really ever work. Maybe Caitlyn, maybe Ezreal, but not Graves.

    Anyways, I just played a game with a premade team just trying out moving champions around. We sent the Ad Carry top (Vayne), Mid was a standard AP carry (Kennen), Bot was Lux and Garen. Jungler was an AP alistar.

    Top lane got destroyed against a ranged carry, Garen and Lux is just op together. And nothing really happened in mid. Honestly, in this meta, I feel as though sending a ranged carry against the almost guaranteed bruiser at top works out too well.
     
  7. Churchey

    Churchey Supreme Mugwump

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    Most carries have weak mid games. If you send a carry top you will be able to harass hard in the early game but if your opponent plays defensive until he gets his ult and what not, you will die or be pushed out of lane or get bullied around.

    Just imagine a level 6 cait vs level 6 Shen/Irelia/Malph/Riven/etc/etc/etc

    Most dominance you see from that ranged AD vs bruiser is due to the bruisers forgetting how to lane against ranged. They run up to last hit at level 1 because who fights top at level 1? You aggro creeps and die! But ranged poke poke pokes and wins the early lane and they don't realize that until too late.
     
  8. ElDee

    ElDee Unspeakable

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    Urgot started with Doran's Blade, tanked the golem, went back to buy a couple of health pots from the blue buff gold, then used Teleport to get back in lane. He missed maybe three creeps at the start, but had the level advantage and quickly had Corki hiding under his tower in fear. Being on blue team wouldn't have made much difference.

    Also when I say double jungle, I don't mean they both took Smite and split the jungle between themselves. It's more accurate to say that Alistar was supporting the jungler instead of the carry. He took a few camps here and there just because M5 are M5 and they farm the enemy jungle as much as their own, but he mostly followed Lee Sin around, keeping him healed and initiating some deadly ganks. Headbutt > Pulverise > Safeguard is a much more reliable way to get Lee Sin on target than trying to land Sonic Wave through a minion wave.
     
  9. tragicmat1

    tragicmat1 Death Eater

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  10. redshell

    redshell Order Member

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    [​IMG]

    So, Fiora is fun. I picked her up after my first couple games with her, and jeez, people complain so much about her being OP. As I said earlier, it's just a niche role for a fast bruiser that you used to have to build towards but Fiora comes with it stock.
     
  11. Koalas

    Koalas First Year ~ Prestige ~ DLP Supporter

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    The only partof her I could call op with a straightface is her ultimate. Invunerability plus considerable damage in a team fight is golden.
     
  12. ElDee

    ElDee Unspeakable

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    Blade Waltz makes her untargetable, but not quite invulnerable. Granted in most cases there's no difference, but playing as jungle Nunu vs jungle Fiora last night I managed to hit her with Absolute Zero while she was jumping all around me.
     
  13. Hello

    Hello Professor

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    Might be a bug, but she hits shrooms too.
     
  14. Evan Tide

    Evan Tide Chief Warlock DLP Supporter

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    She isn't invulnerable. You can even target her with stuff like WW's ulti during Blade Waltz if you're good enough.
     
  15. Fenraellis

    Fenraellis Chief Warlock

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    Twice, I have died due to Fiddlesticks initiating a Drain on me directly before I started to Ult.:(

    I suppose if my Ult moved me far enough from him it would be one thing, but as is, I saw his Drain animation follow me around for the entire duration of my Ult, and ultimately do nearly 1k damage on at least one of those two occasions.
     
  16. redshell

    redshell Order Member

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    As we said, it doesn't make her invulnerable, and it doesn't break anything that's already targeting you (like Fiddles' drain). Fast clicking as well as multiple target spells (Cait's Q, Viktor's laser, basically any skillshot you can think of) ontop of AoE's will still hit her. I know from experience because Karthus' aura was still draining my HP while I was blade-waltzing all over his team.
     
  17. Koalas

    Koalas First Year ~ Prestige ~ DLP Supporter

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    My mistake then, I understood it made me invulnerable/never been in a position where I've been hit. Though mushrooms really shouldn't activate off it..
     
  18. Fenraellis

    Fenraellis Chief Warlock

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    I suppose if you jump to an enemy that's on top of a mushroom, it would.
     
  19. ElDee

    ElDee Unspeakable

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    Yup. You have to be damn quick to hit her during the half second before she starts flying, but it's possible. Also possible is hitting Infinite Duress just as she uses Lunge. She ends up suppressed just out of melee range while you claw at thin air dealing no damage. Makes escaping easy for her unless you have Blood Scent active :/


    That one does sound like a bug. She should get hit with the damage if one pops while she's waltzing, but because she's untargetable she probably shouldn't be able to set one off herself.
     
  20. redshell

    redshell Order Member

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    On the subject of Blade Waltz (and at risk of being the only one who saw this) am I the only one who thought Fiora's ult looked like the critical attack animation for Swordmasters from the GBA Fire Emblem games?
     
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