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General League of Legends

Discussion in 'League of Legends' started by Jon, Mar 18, 2010.

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  1. A Curious Stranger

    A Curious Stranger Second Year

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    Manaless Junglers and fast clearers are extremely popular in high ELO right now. Manaless can donate Blue early and counterjungling's become common up from what I've seen.

    Around my skill level though, it's still basically a jungler's a jungler.

    Don't worry about ganking too much. If the lanes aren't pushed enough it's okay. You have to remember though, if you scare an enemy into burning a flash/exhaust/ghost, etc... that is a successful gank. I have the opposite problem in that I roam too much and consequently end up a lot of CS behind in mid game.

    I don't think I've seen a Blitz jungle at all. Nautilus is more popular if you want to go that route.

    My favored jungler is Lee Sin. Start wraiths-red, go gank mid at lvl 2, and then start my route. Of course, I also despise jungling. Too much pressure.
     
  2. Churchey

    Churchey Supreme Mugwump

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    Blowing flash/exhaust/ghost is only successful if you can capitalize on it. Most of the time that means getting another gank in while it is on CD and getting the kill or sending them home.

    Sometimes it can be a win all on its own because the player decides to play defensively and gives your lane the advantage, but that still requires your laner to take advantage of it.
     
  3. Midknight

    Midknight Middy is SPAI! DLP Supporter Retired Staff

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    Just get that Firefox plug in that lets you resize images. ImageZoom I think is what it is. I hold right mouse, and wheel scrolls in or out to resize images on the fly, helpful lil bastard.

    Also, nice I've wound up thrown in with a few DLPers before like that, was pretty amusing.
     
  4. Churchey

    Churchey Supreme Mugwump

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    Also ctrl+wheel is zoom on most standard browsers iirc.
    Just hold ctrl and schrool to zoom in on anything, pictures included. ctrl and +/- also works iirc
     
  5. Evan Tide

    Evan Tide Chief Warlock DLP Supporter

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    I had a 10-win streak going and as soon as it was only DLPers left, that streak disappeared.

    My luck is bad with you guys.

    >.>
     
  6. Darth Disaster

    Darth Disaster The Waking Sith ~ Prestige ~ DLP Supporter

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    Two blocks from the beach.
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    I really like hecarim. If I can grab a two or three early kills/assists, the snowball starts rolling pretty quickly. His mobility allows me to be where I need to be when I need to be there, and his ult is an awesome ganking tool.

    "HECARIM OUT OF NOWHERE" Is a quote I've gotten familiar with since I picked him up a couple days ago. I find that he's got awesome counterganking potential, especially against melee-range junglers without much in the way of gap closers like Udyr or Mundo. Or against junglers who only really have strong initiation but not much in the way of the ability to disengage or chase.

    His ult is hella disruptive, and it's intimidating, so people run away even when they'd have a good chance of winning if they stand and fight. The wide range of his Q means it's not hard to pick off fleeing enemies and his E means that screwing channeled abilities on champs like Kat or Fiddle or Galio or Karthus is a sinch..

    With even two or three items built, if it's no later than midgame, he's a force to be reckoned with. And his counter-jungling is good as well, since his clear speed is pretty damn good.

    I do think he's a bit reliant on blue buff, though. Generally if my ap mid isn't too near I won't wait to give it to them unless I've already got one from a kill or invading.

    But if he doesn't pick up kills early, he can be downright useless later, except as a big target/tank. Even then he's naturally tanky enough that if you take Defensive masteries you can do a passable job as a distraction/bait/soak/sacrifice without too much itemization.
     
    Last edited: Apr 29, 2012
  7. Midknight

    Midknight Middy is SPAI! DLP Supporter Retired Staff

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    Lol I know the feeling. I had some great games just now. I didn't win them all, but I was doing well enough I was happy with myself. THEN I invited a friend to a game, and we got stuck with Nunu + Malz premade (both last second picks with no communication from them), me as Veigar, friend as Vayne, and a Warwick. The Malz and Warwick proceeded to feed the ever living fuck out of a Twitch and Fiora. Something like 7 kills inside of 10-15 minutes. So much misery over the next 20 minutes before we could get a surrender. I didn't get to farm jack shit in mid since the side towers dropped like they were made of paper mache, and wound up having 3 people in mid to deal with since anytime anyone looked at the two idiots crosseyed, they'd fall over dead.

    I have horrible luck duoing with friends too =(
     
  8. Jon

    Jon The Demon Mayor Admin DLP Supporter

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    I thought they were your friends, Prom? Either way you raged so fucking hard that game. Your voice was trembling as you tried to explain to Derplank how not to suck massive ass.
     
  9. Evan Tide

    Evan Tide Chief Warlock DLP Supporter

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    Friends? They were all DLPers except for that fail Caitlyn we picked up in the last game and Deonsion, but his excuse is that it was like 4 in the morning for him for that one game and I carried the shit out of him the game before that with redshell.


    Trembling was because my headset has been crapping out on me lately. A wire got pulled and is visible in the cabling and I have to keep the thing level if I don't want it the mic to clip. I was also trying to keep my voice down since my mom had to get up for work inside 5~ hours from that game.

    She was coming into my room every 15 minutes in that game, roughly.
     
    Last edited: Apr 29, 2012
  10. Jon

    Jon The Demon Mayor Admin DLP Supporter

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    ...Then who the fuck was Derplank? That guy had me stabbing stuff. srsly.

    also;

    [​IMG]
    [​IMG]
     
    Last edited: Apr 29, 2012
  11. Evan Tide

    Evan Tide Chief Warlock DLP Supporter

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    Any retarded AD Carry that runs Ghost+Whatever will be shot.

    It is worthless on your squishy ass. If you get caught, you're not making it out anyways.

    @Jon: That was redshell, hence his username of redshell.
     
  12. tragicmat1

    tragicmat1 Death Eater

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    Hekarim's ganks at level 6 are really strong too actually. Even if it's warded, he can still charge straight in, ult, go behind the target, and then knock him back toward your teammates. If it's not warded, then it's almost a guarantee kill since you can wait till a good position comes.
     
  13. ElDee

    ElDee Unspeakable

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    I assume you're shooting them for being retarded, because it sure can't be because you think Ghost on a carry is bad. Right?
     
  14. tragicmat1

    tragicmat1 Death Eater

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    Ghost on Ranged AD Carrys IS bad o,0 Flash is just infinitely better. I mean, there are some that chooses to run Flash AND Ghost (the annoying backdoor Sivirs and Teemos), but in general it's pretty dumb to replace flash with ghost. This is strictly about ranged ad carries.
     
  15. redshell

    redshell Order Member

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    I'm not going to do much to defend myself, considering that I know I sucked ass and Prometheius talked to me about why I sucked ass, and pointed out to me what I did wrong, for probably the next fifteen minutes.

    My only defense is that the game where you were Bruce Lee Sin was my first GP game since December.
     
  16. Republic

    Republic The Snow Queen –§ Prestigious §– DLP Supporter

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    Location:
    Germany occupied Greece
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    4495+2362
    So, recently bought Pantheon, and loving it. Been looking around the nets on tips for him, and I came across this little piece of hilarity. Ashrender (Pantheon) especially awesome.
    Maybe some of you have seen the video before.
    The fight for Nunu Bot
     
  17. ElDee

    ElDee Unspeakable

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    You can replace Ghost with any other summoner spell there and get exactly the same answer: Flash is overpowered. Taking Flash isn't really a choice, it's just something you have to do. Don't compare Ghost to Flash, compare it to the other four spells you're likely to take as an AD carry: Cleanse, Exhaust, Heal and Ignite.

    Cleanse is awesome against teams full of stuns and roots - especially ranged ones like Taric and Sion - but worthless against knockback and suppression. It's easily replaced by building a cheap Quicksilver Sash.

    Exhaust can secure a kill if you use it while your jungler is ganking for you and great for chasing one target down (if you can get in range to use it). It also works nicely as a counter to ganks from an auto attacking jungler like Gangplank, Nocturne or Udyr. In team fights you're just going to exhaust whichever tanky DPS jumps in your face first, because there's no way you'll get in range of the enemy carry without being blown up.

    Heal is good if you're laning with a non-sustain support and it can sometimes let you bait less aware players into tower diving you for an easy turnaround kill. Heal is rubbish if you're laning with a sustain support, laning against someone with a healing debuff (Tristana, Miss Fortune, anyone with Ignite), or eating constant, heavy harassment.

    Ignite is useful early on against heavy sustain lanes if you can burst an enemy dead within it's duration, or against carries running Heal, but as the game goes on it becomes useless. The ideal targets to use Ignite on in a team fight are people with tons of regen or tons of lifesteal, which tend to be the exact same people you really don't want to be standing close to.

    Ghost is good for escaping if you can avoid CC and amazing for chasing down multiple people. It's also useful for generally getting around the map quicker to gank or split push. It isn't great in lane, though it can sometimes help you escape ganks by running through the minions while the enemy has to go around. In team fights you use Ghost for easier repositioning or to kite melee without gap closers around, or you can save it until the end of the fight to chase down people trying to escape.
     
  18. Wildfeather

    Wildfeather The Nidokaiser ~ Prestige ~

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    That pyramid pissed me off. My Taric has shit for sustain, and burst out the ass, even with 3 gp5, which is always hilarious. Unless I constantly push lane to keep the cd on heal down and mana up. Still, I almost never die rack up the assists because 3 gp5 plus quints and masteries means that I always am able to set up a bunch of wards, and my regen is pretty good, letting me harass and zone out bot constantly. Even better if my partner is trist or cait, who can use the armor reduction with her auto plus skill to punish them. Of course, no one ever buys enough armor to counter the debuff, and running flash/exhaust let's me deny ganks.
     
  19. Fenraellis

    Fenraellis Chief Warlock

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    Yeah... Ranged AD, I'll easily agree with, Evan Tide(although there are obviously a few situations where even then, Ghost can actually still be quite handy), but many of the Melee AD can benefit much more from Ghost than they can from Flash. You may have wanted to make that distinction in your post.
     
  20. tragicmat1

    tragicmat1 Death Eater

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    Oh yes, ghost is amazing on a lot of Melee AD carries, and often times staple summoners.


    I did concede in my first post, that split push and using ghost works. The whole team fights for easier repositioning/kite melee without gap closers, etc is honestly not important enough. Yes, repositioning is useful, but many ad carries have some sort of repositioning/dash move anyways, and that's usually enough when combined with flash. And in the end, ghost doesn't make you THAT fast, especially when you are still planning on staying and fight. If it's a fight that you are completely ditching, then yes, nobody will catch you probably. The whole "chasing" player down is limited, as ad carries are rarely up in the front unless you are just pub-stomping everyone.

    As for what you are giving up, laning phase can really only be a farm fest, since (assuming player skill is equal), being down a summoner will just mean a lost fight.

    Anyways, I'm not saying Ghost is useless, but is just loses out in comparison to the alternatives.
     
    Last edited: Apr 30, 2012
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