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General League of Legends v.2.0

Discussion in 'League of Legends' started by Dark Syaoran, Sep 10, 2012.

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  1. Republic

    Republic The Snow Queen –§ Prestigious §– DLP Supporter

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    Kha doesnt really need a nerf, imo. I‘ve seen what he can do, I‘ve seen good and/or fed Khazix players win games by themselves, but I dont see what needs a nerf.

    I think the real issue is that he is the flavor of the month and still relatively new, so people are still surprised that he can kick ass.
     
  2. tragicmat1

    tragicmat1 Death Eater

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    No, Kha Zix definitely needs a small nerf on his W. Blitz nerf I don't really agree with on the other hand. I mean, seriously, he's been around how long now? He hardly suddenly became just "op." Hp, mana shield, mana cost, it's like they don't stop nerfing him.
     
  3. Churchey

    Churchey Supreme Mugwump

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    Blitz viability is fundamentally inherent to his kit.
    These nerfs will do nothing to affect the strength of that viability, only hurt his ability to take any lane but support. He's already pathetically weak in lane sans grab. If you dodge it, you win the exchange.

    He gets banned because you don't want to rely on your allies dodging skills, not because he's too tanky for his role or anything like that
     
  4. Darth Disaster

    Darth Disaster The Waking Sith ~ Prestige ~ DLP Supporter

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    Except that he won't be able to spam the grab as often. Even when building Mana. It makes laning against blitz easier because the smaller mana pool and higher cost means less grabs overall during the laning phase.
     
  5. ElDee

    ElDee Unspeakable

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    As long as a successful grab means instant death, Blitzcrank will be banned.
     
  6. tragicmat1

    tragicmat1 Death Eater

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    That's the thing though, a Blitzgrab hardly means instant death. Grabbing an aggressive support will more or less usually mean a lost in exchange (Leona, Taric, Alistar). Very few adc can instant gib at early levels. With a single ward in the bush it makes it that much harder to grab successfully. Lower elos find him OP because once they get grab the other teammate does not go aggressive to even out the trade.

    And like Churchy said, all these nerfs does not even affect the core function of blitz that people dislike. The string of nerfs just makes it hard to play things like Jungle Blitz.
     
  7. Darth Disaster

    Darth Disaster The Waking Sith ~ Prestige ~ DLP Supporter

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    LOL.

    "at early levels."

    LoL. What blitz defenders refuse to address in any fashion is that early game, mid game, and late game just one single Q can change the course of the game easier than any other non-ultimate ability. No matter how many you've missed the rest of the game, can turn a game on it's head. Just one at the right moment. No other non-ultimate ability has such an impact on the game. NONE. Blitz's grab is by far the most useful non-ultimate ability IN. THE. GAME. It's IMMENSELY useful all game long. Doesn't need scaling at all. Is easy to land, and has a huge range. It's so dangerous that just the threat of it is a game changer in many instances.

    I love how Blitz defenders go 'oh, if you grab the tanky-support' (what if they have Sona, or Lulu, or Soraka, or Thresh, or Zyra, or Lux, or Karma) or "oh, if you grab the tank" (You know, at the exact moment the tank wants engage and the timing is right for the enemy team) LOL. Well then simply don't fire at the tank or support. There. problem solved. It's so quick to fire that as long as you're not retarded it should happen only VERY rarely.

    I've watched lots of tournaments... Guess what? The pros don't land Qs on tanks unless they want to except VERY rarely. Hell, even high-elo folks don't land Qs on tanks or non-desired champs unless they WANT. TO. Besides, even for a tank, or a tanky support, if you grab them from across a damn wall, it won't matter, your team will still be able to kill them (or force a flash), before their team reacts.

    Lets not forget how easy Blitz's Q makes it to steal buffs. Or to get first blood during invade. Or how incredibly useful even the THREAT of a grab is. Just the fact that you could get grabbed forces the opposing team to play more carefully, more consistently than any other champion.

    What's even better? He's REAL simple to play. Even a mediocre blitz who can only land his Qs now and again is a major threat. A good blitz is a terror against nearly any teamcomp for the entire game. His impact on the game is higher than any other support save perhaps Leona ALL. GAME. LONG. But the difference between him and Leona is that he's much, much easier to play.

    Aim Q from half a screen away/across a wall/from a bush.

    Land Q (congrats, you got a kill, probably).

    Congratulations, you played Blitzcrank successfully.

    Restrict Blitz to his Q, and then restrict almost any other support champ to any combination of QWER, and most likely Blitz will still have a bigger impact on the game.

    His skill-requirement is super low. I could start playing Blitz now, play five, six games, and know everything I need to to be a major threat.

    Also, lol 'jungle blitzcrank'. As if anyone plays Jungle Blitzcrank. I haven't seen a non-Support Blitzcrank outside of retarded troll games in 500+ games or ANY pro-level game EVER.

    Blitzcrank is a support. And he's super stupidly overpowered. Nerfing his early game by making him less able to spam grabs is a step in the right direction, but he still needs A LOT of work.
     
    Last edited: Jan 22, 2013
  8. Republic

    Republic The Snow Queen –§ Prestigious §– DLP Supporter

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    This. Is. Bullshit.

    I have played about 6 ranked games in the last 3 days. Not a single one has passed in which one of my team wasn't afk. Not. A. Single. One. 3 of them also featured trolls who repeatedly and intentionally fed. IN RANKED.


    I repeat. This. Is. Bullshit.


    Edit: sntVicious' jungle Blitz is a thing of beauty.
     
    Last edited: Jan 22, 2013
  9. Darth Disaster

    Darth Disaster The Waking Sith ~ Prestige ~ DLP Supporter

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    "Hnurr, Nurr, carry harder 4 v 5, nub."

    Yeah, this is why I don't play ranked much. But if you mention it people just call you bad and tell you to carry harder.
     
  10. tragicmat1

    tragicmat1 Death Eater

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    You know, the reason why pros don't grab tanks is because it's a bad idea. I pointed that out not because I'm saying blitz will "accidently" grab the tank, but rather than not every single character in the game is scared of getting grabbed, in laning or even during teamfight stages. A Leona or Taric that isn't scared of getting grabbed will have better bush control, and thus a greater advantage during laning phase. If you are talking about burst and instant gib, the two I just listed will beat Blitzcrank any day. With Alistar getting headbutt range back, he will probably become a bit more popular at bot lane again. He is another champion that can easily handle Blitz.

    With champions like Sona, Soraka, and Lulu I can see why Blitz could be scary, but proper ward placement should get rid of most of the threat. Not to mention, if the Blitz does not capitalize on mistakes, that lane can quickly turn downhill for Blitz due to lack of sustain.

    And, Mr. I watch a lot of pro games, while blitz is certainly used, do you really see him as "OP" in those games? Probably not. If anything, other supports are used more often than Blitz. And the reason why Blitz cannot be used any where besides support right now is because of these nerfs. Blitz is quite a monster actually in single target jungle due to his W. Ganks are strong too due to grab/knock up.

    And if we are talking about best non-ultimate skill, I prefer Veigar's stun anyday. Honestly, it's really annoying to talk to people that continuously qq about Blitzcrank. Blitz grab is probably one of the easiest skill shot to dodge in the game. Right now, in lane he can use TWO grabs before his mana runs out. If it gets nerfed, that drops to ONE.

    Edit: Btw, it's funny how you mentioned Thresh. If anything, I'd think it'd be very interesting to see a Thresh vs Blitz lane.
     
    Last edited: Jan 22, 2013
  11. Sn0rkack

    Sn0rkack Professor

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    I just started playing and I'm still trying to get used to the setups and mechanics. I have a tendency to outright challenge champions that have no intentions of fighting back and my pride has me turret diving far too often.
     
  12. Darth Disaster

    Darth Disaster The Waking Sith ~ Prestige ~ DLP Supporter

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    1. So, you named two supporst. I named... Seven.

    2. Just because you know he's there. Doesn't mean you don't still have to play super carefully so that he doesn't grab you. Since his grab range is so long, most ADCs and supports can't even consider getting close enough to harass him out of the bush. And god forbid he gets in that bush before you can ward it.

    3. One of the easiest skills in the game to dodge....
    LOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOLOL. AHAHAHAHA. ROFL. WTF. AHAHA. OKAY. TELL ME ANOTHER ONE. Honestly. It's got a gigantic range and a damn quick missile speed. At absolute max range it's somewhat easier to dodge. But anywhere else and it's VERY hard to dodge.

    4. Uh, yes. He is pretty scary in those tournament games that I watch that he's played in. And he's picked constantly. In fact he's one of THE most popular picks for a support in tournaments. I'd put him in the top three. He's the ONLY support that is even considered worth banning. But on top of that he's a CONSISTENT ban. Even at the pro-level.

    5. Currently blitz is the 4th most popular Ban worldwide. With no other support in the top ten. He's beat out only by Eve (Top Competitive pick in the game), Kha'Zix (Pants shittingly OP burst and mobility) and Amumu (Do I even have to bother?).

    So, Only two retardedly powerful assassins and and incredibly useful/powerful tank are more banned than Blitzcrank.

    He has the second highest chance of being 1st banned. Second only to Eve.

    Blitz is OP. His Grab is OP. If they took away every other active skill Blitzcrank has, and left only his grab, he would still be a useful, dangerous champion. Combine his grab with the rest of his kit and it's really ridiculous.

    (Oh, BTW, those ban-stats are world wide. In NA (you know, the server we play on) he's the 2nd most common ban.)
     
    Last edited: Jan 22, 2013
  13. tragicmat1

    tragicmat1 Death Eater

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    K, I will get into a point by point argument like you are.

    1. If you can't bother reading my entire post, then there's already a problem. I don't know where you see me only listing TWO supports.

    2. You poke Blitzcrank not in a straight line, but behind minions etc. If early levels a Blitz decide to grab in front of minion line, they WILL lose the fight.

    3. Yes, it is very easy to dodge. I'd rate it above Nidalee's spear by a bit. It's projectile speed is average, but the hit box is kind of big. However, the cast time is noticeable, thus any champions with dashes should have no trouble avoiding it if they are expecting it. Also means jukes are more effective.

    4. Okay. I never questioned his viability as a champion, just trying to curb your thoughts that he is crazy op and needs continuously strings of nerfs.

    5. He's most popular because people don't want to deal with the grabs, especially in solo queue. There aren't that many champions people ban because they are "op" but rather because they have kits that makes them undesirable to play against. You'll often see in higher elos, even if Blitz isn't banned, he isn't picked either.

    6. Blitz with only a skillshot grab and no knock up is quite useless. I'd personally just keep fighting the Blitz constantly. Who cares if you get grabbed when a Sona q will probably be all your damage ahead, etc etc. Only way you would lose is if you get grabbed, and run straight back without fighting.
     
    Last edited: Jan 22, 2013
  14. Darth Disaster

    Darth Disaster The Waking Sith ~ Prestige ~ DLP Supporter

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    1. I was talking about when mentioning supports that are or are not threatened by Blitz. Thresh is Squishy to start, I believe. But for arguments sake I'll throw him out and say I mentioned six. And you mentioned three. That's still twice as many undesireable matchups vs blitz than desireable.

    2. Then he just walks around the minions. If you walk around them too, he continues walking. All the while, his ADC continues to farm merrilly while you have to spend your time carefully keeping the minions between you and him. And that's assuming he doesn't just roll on up and punch you in the gob THEN grab you when you run away. Since he's so tanky he can get away with it.

    3. No, It is NOT very easy to dodge. Stats prove it. If people thought it was very easy to dodge they wouldn't effing ban him. Because then he wouldn't be nearly so dangerous. Also, you're thinking only in terms of the laning phase and only in terms of being able to see him fire it. You're forgetting or neglecting to consider him firing from your blind spots or during the teamfight-roaming phase. You know, the MAJORITY of the game.


    4. I mention his popularity as an example of how useful and powerful he is perceived as. In the constantly-changing world of Pro-Level play Blitzcrank is a reliable pick/ban even across major patches and seasons and balance changes at the pro level. He has been for the entire two years I've been playing/watching this game. That cannot be said for any other champion.

    5. Yes, people don't want to deal with him because he's Too. Effing. Powerful. If he wasn't unpleasant and unfair to play against then he wouldn't be BANNED. Because then people would not find him so TROUBLESOME. What part of this are you not getting? Remember when Tryndamere was a constant ban? It was because he was TOO POWERFUL. Not because he was 'annoying'. SHACO is annoying. But he's not a constant ban at all levels of play.

    6. No, he would still be good. So long as he has the ability to grab a person from across a wall and halfway across a lane from the other side of that wall, he will be viable/powerful/dangerous. The opportunities/utility he brings to any co-ordinated team play with just that ability alone is worth it's weight in gold, and is almost always worth the pick.
     
    Last edited: Jan 22, 2013
  15. tragicmat1

    tragicmat1 Death Eater

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    1. The three supports I mentioned are ones that DESTROY blitz. I did mention Soraka, Sona, and Lulu and specifically said that with proper ward placement they can outpoke/out sustain in a skillfully played match. Blitz is not so tanky that he can continue to take Lulu and Sona pokes. (Soraka will probably require the ADC to help out with poking).

    2. This "walking around minion" does not work if both the supports and adc are hitting Blitzcrank. Perhaps it will go the way you are saying if the enemy blitz has a kill advantage or something, but in general a Blitzcrank will get outpoked if he does not play strategically.

    3. Yes, hook is useful when catching people off guard. But, you can hardly say he's stronger in mid-late game than a lot of other supports. E.G, a Sona Ult, a Alistar Pulverise, Leona, Lulu's polymorph,Aoe Knock up, Aoe Slow, etc etc. You are counting on Blitz landing a good hook, but if he doesn't, then the enemy support will probably contribute a lot more.

    4. I'm going to start skipping the pro scene argument. Just know that if he was truly "op" then he would be banned every game. Viable is completely different from Overpowered. Edit: I took reliable out, cause Blitz is hardly that.

    5. I do remember when Tryn was always banned. I also remember when Shaco was banned in 100% of games. During those times, Blitz was easily stronger, but he was hardly banned as much as he is now. These so call FOTM bans are usually people just banning to appease the rest of the team, or because they don't really know what else is better to ban.

    6. Again, his grab makes him viable, and gives him his niche. I am continually mentioning laning phase because that's what these nerfs are affecting. Higher mana cost, lower hp does not affect his mid-late game presence.
     
    Last edited: Jan 22, 2013
  16. Darje

    Darje Groundskeeper

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    It's hard to see any interesting League discussion through all of these waving dicks.
     
  17. Morde

    Morde Second Year

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    I don't really want to get into the middle of this, but in the most recent pro tournament (IEM Katowice), Blitzcrank was not in the top three of picked/banned. Lulu, Sona, and Nunu were all much higher.
     
  18. BsuperB

    BsuperB Headmaster

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    As someone who always picks Leona into Blitz, it's rather difficult to lose lane unless your adc is braindead or their jungler sets his tent up somewhere near your lane. I like getting grabbed, I just put up my W, laugh & go beat on the enemy ADC. There are plenty of times where I'll die for it late game but generally that's me just playing stupid as I still think I'm immortal like early-game.

    Honestly I find a good Lulu instantly more terrifying than any other support. Blitz's hook is at least predictable. He'll do one of 2 things; Wait for the minion to die and fire at you, or try and get as close as possible, preferably using his powerfist first or trying to force your flash. I think I've walked into more Blitz hooks than I've avoided in lane just because I guess the wrong way when he stops.

    But back to Lulu, I'm not sure what it is but she just terrifies me. Winning exchanges is difficult because of her q, and most Lulu's max it in lane. Her e negates the need for wards if she lands it on you and if she's competent she'll land her q on you where ever you are thanks to her e. Her auto range isn't half bad and the ability to speed her/her carry up or turn you into a miniature puffball at the right moment can suck. That and her ult. The number of times someone's bee saved by a clutch Lulu ult is... I don't even know.

    I don't think Blitz needs the nerfs honestly, destroying his passive was enough of a nerf to his kit overall. I wouldn't say Lulu is op, just I suck playing against her and have had very few decent games on her. THat said, there are people I'd always want to see play Blitz/have Blitz banned against, notably Madlife & Krepo.
     
  19. Morde

    Morde Second Year

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    Lulu is an amazing support, and very fun to play. However, most people max her E first in lane. Her Q just doesn't have the same utility that her E does. It doesn't negate the need for wards at all, although with sightstone most bot lanes become fairly heavily warded (both tri, drag, and opposing lane brush by just a few minutes in.
     
  20. Wildfeather

    Wildfeather The Nidokaiser ~ Prestige ~

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    @Morde

    How to: The argument about Blitz

    Aggressor: Hook OP. Pros agree, he is widely banned or picked. The utility of pulling a champion who is slightly out of position into your team for a kill is amazing, and the rest of his utility is cake.

    Defender: Ward up son, you can dodge skillshots. Some people even WANT to be grabbed.
     
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