This is one of the better series I've come across through my trawling of Kindle Unlimited books. This is a series of Wuxia novels (martial arts / ki cultivation fantasy) written by a Western author. There are some fun mechanisms in here, and the writing was to a far higher standard than almost all other writers in this genre. Quite possibly because it was written in English, rather than being a bad translation from Chinese. There are a lot of fun mechanisms within the setting itself, and we always have this impression of a grander scope. The power creep is always moving further and further along, but it's somewhat internally consistent. We start off in a fantasy-typical isolated valley, but move throughout the series to progressively more outlandish locations with comparatively more powerful inhabitants. All the typical wuxia toolsets are out here: absurd training regimens, magical mana-dense fruit to eat to grow powers, creative twists on old techniques to eke out more reward for more effort, and so on. It's not a perfect series; the distant goal seems so very far away that we will never reach it, making the overarching plot largely forgettable compared to the plots of the individual novels. There's a parallel to the distant level of the protagonists skill and the enemies he's preparing to face there, I suppose. The most recent book was an especially mawkish exercise in derailment - the entire book was basically a single dungeon trip. And as a matter of fact, as I type this, there does seem to be a very dungeony element to narrative structure here. I imagine the author is drawing a lot of influence from video games as well as other wuxia stories. It makes for a pleasing hybrid, given how compatible the systems are. Characters are head and shoulders ahead of the competitors in other wuxia novels. There are some cliches, but nothing too heinous. The biggest weakness of characterisation is the strong correlation between the characters magical gimmicks and their personalities - they're defined somewhat too much by their abilities and not enough by their motivations or relationships. It makes them more forgettable than they would be otherwise. Perhaps the best part of this is the worldbuilding. There are glimpses of something like Sanderson's Cosmere-lite in the wider universe, but in addition to that the local world has fantastic worldbuilding and variety of creatures and places in a way which eclipses Sanderson's one-note worlds. All in all, it's a fun and easy read. I'd recommend it in a heartbeat to anyone looking for a way to kill a few hours. While it's not truly exceptional, it's enjoyable, and quite possibly the best entry point into the wuxia genre a Western reader could ask for.