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Fusing Harrys Potter and Dresden

Discussion in 'Fanfic Discussion' started by Taure, Jun 28, 2020.

  1. Taure

    Taure Magical Core Enthusiast ~ Prestige ~ DLP Supporter

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    Thinking about how I would create a HP/Dresden Files fusion (not crossover).

    The Wizarding World


    There are around 15,000 wizards in the world, with an average life expectancy of 450 years. Globally, around 30 wizards are born a year, of which around half attend Hogwarts, the only formal school of magic in the world. Those who do not attend Hogwarts will learn magic in a master-apprentice relationship.

    The wizarding world is ruled by the White Council, which is more or less as it is in Dresden Files (Merlin, Senior Council, Laws of Magic, Wardens). However, it is significantly larger than in DF due to the higher number of wizards around the world and therefore has more sub-committees.

    There are no national Ministries of Magic, no Diagon Alley, no Hogsmeade. The population is too small and too widely distributed to support such places. Wizards are largely integrated into the Muggle world.

    Hogwarts is in Scotland and was created by the White Council during the English civil war. The name was originally a code-word, intended to be replaced, but the name stuck. Hogwarts has around 15 students a year (enough for all the HP main characters to attend, just with far fewer extras in the background), for a total school population of ~105.

    Most Hogwarts students are from Commonwealth countries for historical/linguistic reasons. Many HP characters will have their backgrounds changed to match the geographically wider intake, and some international characters (read: Fleur) will also attend Hogwarts.

    Hogwarts is run by Albus Dumbledore, one of the most powerful wizards in the world. At the height of his influence he was a Senior Council member and also friends/lovers with a German wizard called Kemmler. However, as Kemmler delved further and further into the dark arts and necromancy, Dumbledore eventually confessed everything to the White Council. Following Kemmler's defeat, in a rare moment of leniency, instead of being executed for his crimes, Dumbledore was sentenced to never leave Hogwarts castle, and to spend the rest of his life educating.

    Hogwarts starts at age 13. It teaches magic but it also teaches "regular" subjects like English, mathematics, history, etc. It also teaches magic-adjacent subjects like faerie law.

    Magic

    All sentient beings have souls; wizards are born with a soul of a different nature, which permits them to use magic. Someone is either a wizard or not; there is no middle ground. Wizards tend to have magical children but it's not a sure thing.

    Non-wizards can gain access to magical powers via interactions with supernatural beings/supernatural mantles.

    Wizards vary in power. A wizard's power is determined by a host of factors, both innate and learned, and is no less than an expression of the totality of the wizard's character and soul.

    Magic requires understanding and mental fortitude to perform. The process of learning magic will take a form largely similar to that depicted in Harry Potter (that is, largely academic in nature), only with more overtly occult elements and with a greater emphasis on increasing one's mental abilities.

    Magic operates like a cheat-code, overriding physical law. It is constrained, however, by magical law. Magic is not a fuel a wizard uses; a wizard cannot run out of or exhaust their magic.

    This means that most day-to-day magic, once mastered, can be cast without significant effort, and wizards use magic quite casually in their daily lives for simple tasks, generally substituting technology for magic. Walk into the house of the average wizard and you'll see loads of magic in use to make day-to-day life easier.

    Mental focus can become a limiting factor in certain magic (for example, very powerful or complex spells, or if you are setting your will against another wizard's).

    Another major limit to magic is distance. However, this can be overcome with a sympathetic link (thaumaturgy).

    Magic is broken up into branches which are each governed by their own body of rules and theory (but each subject to the general nature and theory of magic): transfiguration, charms, potions, curses, summoning, warding, divination, necromancy, mind magic, etc.

    Transfiguration is a genuine, permanent physical change and there are no exceptions to Gamp's law. It is an extremely complex area of magic, however, and most students never get very far with it.

    Wizards can become quite specialised in a single area of magic, but the most powerful wizards will be generalists (albeit that they may still have a particular area which is their preference). Wizards' magical dispositions can also manifest in terms of elemental preferences.

    Magic is dangerous and if it goes wrong, there can be serious consequences. No casting jinxes on people as a light-hearted school prank, no transfiguring an animal half-way without there being some nasty results.

    Wizards can use objects such as wands and staffs as a focus to strengthen magic and perform more complex spells. However, these are tools, not a necessity. The greater your mental abilities, the less you will require a focus.

    All things have some measure of magical significance; often, the magical significance of objects, events etc. can be drawn upon by wizards as part of spells/potions. However, the magic in the environment is not some kind of atmospheric fuel which is used up. Rather it lies in the magical meaning of those objects.

    Instantaneous magical transport is not possible, though faster travel can be achieved through the Nevernever. Wizards can apparate only within visual range.

    Supernatural Beings

    The faerie courts, the vampire courts, werewolves, the old gods, naagloshii, the Nevernever etc. are all taken from DF wholesale.

    Mortals (whether wizards or not) can gain powers, favours, etc. from supernatural beings. There are no biological magical beasts like in HP. Fleur is a Winter Sidhe changeling.

    Supernatural beings reside in the Nevernever, where they have a spiritual form. They can take physical form and enter the mortal realm, but they leave much of their power behind in doing so.

    In the mortal realm, the Senior Council working together could probably banish Mab. Within the Nevernever, those same wizards would need to use all their power and ingenuity simply to escape her. Within Winter, she could wipe them out with ease.

    Another difference is that Winter and Summer are genuinely balanced; there is no Winter army defending the Outer Gates because Outsiders do not exist in this universe. The order of power goes: Queen, Mother, Lady.

    Archangels/Fallen/Denarians are one area of significant difference. Archangels exist but they will be divorced from Christian mythology. Rather, they are powerful supernatural beings whose existence and nature relates to the orderly conduct of the universe. Much as the fae are magical representations of the seasons, the Archangels are magical representations of key aspects of the universe: the angel of death, the angel of beauty, the angel of war, and so on. Jewish/Christian mythology built up around them in the West, in the East they are considered Dragons. There is no creator God who rules them.

    The Fallen, led by Lucifer, are archangels which have gone rogue, no longer fulfilling their duties to ensure harmony but rather seeking to exercise their powers for their own gain. However, if the Fallen act too directly, then archangels will act to directly oppose them, so they must act through mortals - thus the Denarian coins.

    There are 7 Archangels and 6 Fallen. Each archangel is of equivalent power to a Faerie Queen. The Archangels and the Fallen reside in the most distant parts of the Nevernever, and they have around them lesser beings which are parasitic off their power in the same way that lesser fae are part of Mab and Titania's power as winter and summer queens. Those lesser beings are known as "angels" and "demons" and are engaged in an eternal war, the effort of which prevents the Fallen from getting up to too much mischief.

    Plot set-up

    Voldemort (born Tom Riddle) was the most powerful of Kemmler's disciples and caused the White Council a lot of trouble during the 1970s. He becomes fascinated with the legend of the Deathly Hallows when he learns that he descends from the Peverells, and loses his body when he goes to kill the Potters in 1981 - the only other Peverell descendants.

    Harry Potter, who is around 5 years younger than Harry Dresden, was taken as a ward of the White Council following the death of his parents. He grows up within the household of Arthur Langtry. Arthur is cold and unloving, but he does ensure that Harry receives an education of the highest quality.

    Arthur is very interested in how Harry survived Voldemort's curse. What Arthur doesn't know is that something about Voldemort's necromancy changed Harry's magic, activating a long-dormant part of his Peverell heritage - a connection with the magic of death.

    From a young age, Harry occasionally hears a voice which guides him and supports him. The invisible voice says its name is Azrael.
     
    Last edited: Jun 29, 2020
  2. Seratin

    Seratin Proudmander –§ Prestigious §– DLP Supporter

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    Cool story bro, now write it.
     
  3. Zeelthor

    Zeelthor Scissor Me Timbers

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    You just had to get rid of the magical cores, didn't you? :D

    And I must ask - will we see Mab or Maeve show up in the guise of Daphne Greengrass? ;)

    In all honesty, though, this is a great merging of the two worlds, generally taking the best from both and ordering into something that makes sense. I'd definitely read anything written in this verse. I'm not sure I like the part where magic disobeys the laws of physics, because I feel half of the fun is the limitations that puts on the writer (and wizard) but that's a minor issue.

    The invisible friend angle has been done, of course, but it does make sense in context and if you're the one writing it I'd feel confident about it being handled well.
     
  4. Mordecai

    Mordecai Drunken Scotsman ~ Prestige ~ DLP Supporter

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    Its an interesting concept, but honestly I feel it would suffer from being not quite Harry Potter and not quite Dresden Files. Especially when it comes to the fusion of the magic systems, I think you create a lesser product by trying to bring 2 such different systems together.

    That said, I'd probably still try reading.
     
  5. Anarchy

    Anarchy Half-Blood Prince DLP Supporter

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    I've always been on the side of it being easy to combine the two magical systems, and I think any story that keeps them separate is worse off for it. It's easy to overthink it and over-explain it in a story, sacrificing plot progression for answering reader questions in-story. It's all about maintaining the balance.
     
  6. Sorites

    Sorites First Year

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    Very nice. Some questions:

    1. What’s up with the statute of secrecy? Will that be kept in some form under the administration of the White Council; or will you simply go with the Dresdenverse explanation (i.e. everyday humans don’t believe in magic out of close-mindedness)?

    2. What consequences are there to expanding transfiguration in this way? For example, will there still be untransfiguration, or is changing a person into a ferret irreversible and deadly (assuming you cannot transfigure a creature with a soul)?

    3. I noticed that you had earlier mentioned an incompatibility between technology and magic. I’m wondering if you’ve changed your mind on this.
     
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